Sökning: "3D computer graphics"

Visar resultat 1 - 5 av 46 uppsatser innehållade orden 3D computer graphics.

  1. 1. Real-Time Persistent Mesh Painting with GPU Particle Systems

    Master-uppsats, Linköpings universitet/Informationskodning

    Författare :Andreas Larsson; [2017]
    Nyckelord :Real-time; Computer graphics; Mesh painting; Painting; GPU particle systems; Particles; Particle Systems; Screen space; Collisions; Particle Simulation;

    Sammanfattning : Particle systems are used to create visual effects in real-time applications such as computer games. However, emitted particles are often transient and do not leave a lasting impact on a 3D scene. LÄS MER

  2. 2. Evaluating Different Spatial Anti Aliasing Techniques

    Kandidat-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :Victor Kesten; [2017]
    Nyckelord :;

    Sammanfattning :  Aliasing är en bieffekt som förekommer när man mäter olika signaler. Inom datorgrafik förekommer det när objekt blir renderade på skärmen och man kan då upptäcka tydliga ojämna och hackiga kanter. LÄS MER

  3. 3. SeamScape A procedural generation system for accelerated creation of 3D landscapes

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Sebastian Ekman; Anders Hansson; Thomas Högberg; Anna Nylander; Alma Ottedag; Joakim Thorén; [2016-10-24]
    Nyckelord :Procedural generation; Computer Graphics; Unreal Engine; L-systems; Noise functions;

    Sammanfattning : This bachelor thesis rose from the idea of speeding up game production by using procedural generation techniques. Procedural generation in the project’s scope involves the algorithmic production of data which represents a 3D environment. LÄS MER

  4. 4. GPU-Based Visualisation of Viewshed from Roads or Areas in a 3D Environment

    Master-uppsats, Linköpings universitet/Informationskodning

    Författare :Heilmair Christoph; [2016]
    Nyckelord :viewshed; gpu; multiple observers; observer; graphics card; efficient; viewshed analysis; road; real-time; real time;

    Sammanfattning : Viewshed refers to the calculation and visualisation of what part of a terrain isvisible from a given observer point. It is used within many fields, such as militaryplanning or telecommunication tower placement. LÄS MER

  5. 5. Ray traced gaming, are we there yet?

    Kandidat-uppsats, Mälardalens högskola/Akademin för innovation, design och teknik

    Författare :Yvonne Schudeck; [2016]
    Nyckelord :Computer graphics; ray tracing;

    Sammanfattning : Advances in hardware acceleration has resulted in development of a variety of hardware accelerated ray tracing libraries. The purpose of this bachelor thesis is to investigate if a simple ray tracer, based on a hardware accelerated ray tracing library, can achieve acceptable frame rates in rendering simple 3D game-related environments. LÄS MER

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