Sökning: "Alice Walden"

Hittade 3 uppsatser innehållade orden Alice Walden.

  1. 1. Decision traceability in agile software projects : Enabling alignment between changing requirements and product goals

    Master-uppsats, Linköpings universitet/Informatik; Linköpings universitet/Filosofiska fakulteten

    Författare :Alice Walden; [2019]
    Nyckelord :agile; traceability; decision traceability; decision; requirements; engineering; product goals; software projects; IT-consultancy; project management; scrum; interpretive research;

    Sammanfattning : Agile project management emphasizes flexibility and adapting to change. Embracing change often means that specified requirements get changed, removed or replaced under the course of a software project. LÄS MER

  2. 2. Try your best or risk it all? An experimental study of competition, effort, and risk-taking

    D-uppsats, Handelshögskolan i Stockholm/Institutionen för nationalekonomi

    Författare :Alice Hedda Nielsen; Viking Waldén; [2018]
    Nyckelord :Competition; Effort; Risk-taking; Framing; Experiment;

    Sammanfattning : While competition is praised as a means to increase effort, it may also give rise to negative externalities or trade-offs from increased risk-taking. Examining these effects, this thesis studies whether competition affects risk-taking and effort. LÄS MER

  3. 3. The Driving Factors : Evaluating intuitive interaction with a 3D-device in a car racing game

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Alice Walden; [2017]
    Nyckelord :intuitive interaction; 3D-interaction; human computer interaction; HCI; embodied cognition; game interaction; 3D-control; 3D-devices; stylaero board; människa-datorinteraction; 3D-interaktion; 3D-styrning; 3D-gränssnitt; spelinteraktion;

    Sammanfattning : To investigate the topic of intuitive interaction using a 3D-device, a toy car was used as a controller with the Stylaero Board to complete one lap in a car racing game. 20 participants completed the task in 2 conditions, one using the 3D-device as a controller, and one using a standard computer keyboard. LÄS MER