Sökning: "Feedback effects"
Visar resultat 1 - 5 av 355 uppsatser innehållade orden Feedback effects.
1. Ageing process analysis of solar panels in graveyard geostationaryorbit for reusability potential
Master-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknikSammanfattning : The constant growth of space debris and the associated risks force the space community to find solutions to mitigate them. Today the most advanced solutions to dispose of satellites and rocket stages after the end of mission consists of moving them either into a graveyard orbit or towards an atmospheric re-entry ending in the demise of both spacecraft and its materials. LÄS MER
2. The effects of introducing game mechanics in different orders on player comprehension
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : The order in which game mechanics are introduced to players can significantly impact their comprehension and enjoyment of the game. However, there is a lack of research on how player comprehension is affected by the sequence of introducing game mechanics. LÄS MER
3. Lobbying against increased accountability: The case of the European Sustainability Reporting Standards (ESRS)
C-uppsats, Handelshögskolan i Stockholm/Institutionen för nationalekonomiSammanfattning : This study investigates the feedback received in the public consultation process for the European Sustainability Reporting Standards to determine if business associations engaged in lobbying by comparing the policy positions of said business associations to organizations geared towards examining and advocating for sustainability topics. The effects of the organization's characteristics on policy positions were examined based on findings of previous studies suggesting distinct factors determine the decision to lobby and the success of such actions. LÄS MER
4. Juice påverkan på spelarens upplevelse : En studie om överflödig visuell och audiell feedbacks påverkan på spelarens upplevelse i ett 2D-actionspel
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : Juice inom digitala spel är ett väldebatterat ämne bland spelskapare och spelforskare som omfattar hur audiell och visuell feedback kan komma att påverka spelarens upplevelse. Då begreppets definition kan skilja sig från person till person är det i denna studie definierat som “överflödig feedback i situationer när en spelares agerande utlöser flera icke-funktionella reaktioner”. LÄS MER
5. Effects on EFL Students’ Motivation and Development using Formative Assessment
Uppsats för yrkesexamina på grundnivå, Malmö universitet/Fakulteten för lärande och samhälle (LS)Sammanfattning : In recent years, research has been done on formative assessment and its connection to student motivation and development, showing both benefits and disadvantages of using the practice. This study investigates further how formative assessment affects students’ motivation and language development in an EFL (English as a foreign language) context, and the possibilities of implementing formative assessment in Swedish upper secondary classrooms. LÄS MER