Sökning: "Go Games"

Visar resultat 1 - 5 av 100 uppsatser innehållade orden Go Games.

  1. 1. Why do players buy in-game items : An exploration into microtransactions and their effect on flow

    Master-uppsats, Jönköping University/Internationella Handelshögskolan

    Författare :Adam Christopher Karboub; Marc Orozco Sebastian; [2023]
    Nyckelord :Free-to-play games; Microtransactions; Flow Theory; Exchange Theory; Gaming; Skins;

    Sammanfattning : Background: In the last couple years, the free to play sector in gaming has taken a rise compared to their pay to play counterparts, being able to generate up to 85% of all gaming revenue. More and more game developers have opted to change their game from a paid model to a free-to-play business model, with prominent cases being games like CS:GO and Overwatch. LÄS MER

  2. 2. Game theory in incomplete information

    Kandidat-uppsats, Uppsala universitet/Sannolikhetsteori och kombinatorik

    Författare :Lothar Knoops; [2023]
    Nyckelord :game theory; mathematics; nash; equilibrium; games; incomplete information;

    Sammanfattning : This thesis is about game theory, its general application to different games, and its different notions. We are going to focus on how different solutions can be found depending on how we view the game in question. We will particularly focus on games where the information is incomplete. LÄS MER

  3. 3. Investigating Users' Quality of Experience in Mobile Cloud Games

    M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Markus Blomqvist; [2023]
    Nyckelord :Quality of Experience; Mobile Cloud Games; RTT; Delays; Packet Loss; Random Jitter; Bursty Jitter; Data Packets; Experiment;

    Sammanfattning : Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to users with the use of cloud technologies. Cloud technology allows the offloading of computation from a less powerful user device or thin client to more robust cloud servers to minimize power consumption and provide additional cloud services such as storage. LÄS MER

  4. 4. “well for starters this isnt the mona lisa” : Virtuella reproduktioner av verkliga konstverk på museet i Animal Crossing: New Horizons

    Master-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskap

    Författare :Henric Wollmér-Persson; [2023]
    Nyckelord :museums; virtual museums; virtual exhibitions; Animal Crossing; Animal Crossing: New Horizons; museums in video games; art in video games; go-along; virtual ethnography; authenticity; authenticity in artworks; cultural capital; the imaginary museum; Cultural Sciences;

    Sammanfattning : In this thesis I conduct a study on the real-world artworks exhibited in the museum in the Nintendo Switch game Animal Crossing: New Horizons. The in-game museum features an art exhibition consisting of virtual recreations of 43 different artworks from the 19th century all the way back to ancient times. LÄS MER

  5. 5. Waaagh! Go to digital battle : Good characteristics for digital Warhammer games

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Helen Svensson; [2023]
    Nyckelord :Characteristics; Warhammer; digital games;

    Sammanfattning : Fans of Warhammer games are really dedicated, loud, and loyal. But what is it about all these digital games that are made by all kinds of different developers, that make them rate so highly again and again? The characteristics of these games most likely have something in common and by interviewing said fans about how they feel about the games might be a key to making successful games. LÄS MER