Sökning: "Interactive Design"
Visar resultat 11 - 15 av 864 uppsatser innehållade orden Interactive Design.
11. Slappna av i väntrummet : En studie om hur produktdesign kan stötta patienter i väntrummet innan en gynekologisk cellprovtagning
Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Sammanfattning : Att gå på en gynekologisk cellprovtagning är något flera kvinnor tycker är obekvämt. Det upplevs som ett oroligt och obehagligt möte. LÄS MER
12. Prototyping Tool for Large Scale Interactive Experiences
Master-uppsats, Lunds universitet/Institutionen för designvetenskaperSammanfattning : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. LÄS MER
13. Considerations When Visualizing Information for a Non-interactive Dashboard : A study about what aspects to keep in mind when designing a non-interactive dashboard
Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Sammanfattning : In this project a dashboard was created on behalf of the company Combitech who wanted to visualize a part of a workgroup’s information flow in hope of improving their communication. The only restriction was that it could not be interactive. LÄS MER
14. ”I want to be free, and live my dreams” : Designing an interactive application to inform and support young women subject to honor-related pressure at home.
Kandidat-uppsats, Mälardalens universitet/Akademin för innovation, design och teknikSammanfattning : .... LÄS MER
15. Assistive Technology for Users with ADHD
Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Sammanfattning : This project explores how assistive technology can be useful for users with ADHD when it comes to their usage of smartphones. The design explores the importance of role and interaction aesthetic in regards to designing assistive technology. LÄS MER