Sökning: "Lukas Uggla"

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  1. 1. Answering Game Rulebook Enquiries Through Natural Language Processing

    Kandidat-uppsats, KTH/Skolan för teknikvetenskap (SCI)

    Författare :Anton Bjöörn; Lukas Uggla; [2018]
    Nyckelord :;

    Sammanfattning : The aim of this research project was to create a conversationalinterface for retrieving information from rulebooks. This conversationalinterface takes the shape of an assistant named OLGA (shortfor Open Legend Game Assistant) to whom you can give enquiriesabout the rules of any game loaded into the program. LÄS MER