Sökning: "Mobile game development"
Visar resultat 1 - 5 av 77 uppsatser innehållade orden Mobile game development.
1. Spelutvecklares syn på free to play modellen
Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskapSammanfattning : In free-to-play (F2P) games, development has rapidly progressed in recent years with the introduction of numerous new games as well as new revenue models. In 2014, a survey was conducted to understand how game developers themselves viewed the genre and its revenue models, but since then, there have been changes in the F2P model and the gaming industry. LÄS MER
2. Smart spel för smarta människor
Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskapSammanfattning : The goal of this study is to design and evaluate a mobile augmented reality (AR) game application prototype to assist and motivate adults with autism spectrum disorder (ASD) to maintain a conversation and identify the necessary design aspects to achieve this. The problem is that people with autism can have difficulties with communicating with others and handling social situations, which makes it hard for them to make friends. LÄS MER
3. Performance Evaluation of Kotlin Multiplatform Mobile and Native iOS Development in Swift
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Today's mobile development resides in the two main operating systems Android and iOS. It is popular to develop mobile applications individually for each respective platform, referred to as native development. To reduce additional costs, cross-platform solutions have emerged that enable shared development for both platforms. LÄS MER
4. Having the right pedigree? A caste study of an American Mobile game developer’s transition to an indie business model.
Master-uppsats, Göteborgs universitet/Graduate SchoolSammanfattning : The overall purpose of this study was to better understand the transition of a mobile games developer from a Co-Development business model to an Independent one by harnessing the framework of institutional logics. The paper is based on a case study of an American Mobile Game developer with operations in several geographical regions across the world. LÄS MER
5. A case study of the lead time between eliciting and implementing the requirements in mobile game apps
Master-uppsats, Blekinge Tekniska Högskola/Institutionen för programvaruteknikSammanfattning : Context. There has been a remarkable growth of the mobile game industry since the raging pandemic covid-19 destroyed many businesses across several industries [1]. Nowadays mobile gaming has been one of the highest performing industries globally, raking in more billions in revenue [1,2]. LÄS MER