Sökning: "NASA task load index"

Visar resultat 1 - 5 av 9 uppsatser innehållade orden NASA task load index.

  1. 1. Augmented Reality for Immersive Video Conference Presentations : Enhancing Video Presentation Experiences with Visual Aid Through Augmented Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Gabriel Rosenberg; [2023]
    Nyckelord :Extended Reality; Augmented Reality; Video Conferencing; Computer Vision; Natural Interaction; Natural User Interfaces; Förstärkt verklighet; videokonferenser; datorseende; naturlig interaktion; naturliga gränssnitt;

    Sammanfattning : As 3D models are increasingly used in a variety of contexts, both for entertainment in games and movies, as well as professional visualization and CAD models, there is an increased demand for collaborative tools which can be used to show these virtual artifacts efficiently. Interaction with digital 3D artifacts has long since been enabled through the use of specialized software, like CAD modeling applications and 3D rendering software; which often are extensive and require time to master and use efficiently. LÄS MER

  2. 2. Avatar Control using Eye-Tracking in Virtual Reality : A user study on the sense of embodiment, user experience and workload using a Unity3D Prototype

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Axel Goris; [2023]
    Nyckelord :Virtual Reality; Avatar Embodiment; Eye Tracking; User Experience; Accessibility; Virtuell Verklighet; Avatar förkroppsligande; Ögonspårning; Användarupplevelse; Tillgänglighet;

    Sammanfattning : This master’s thesis investigates methods for improving accessibility in virtual reality (VR), focusing on avatar control for individuals with limited mobility. VR offers an opportunity to help them with specific rehabilitation. LÄS MER

  3. 3. Using Hand Gestures To Control Electric Vehicles

    Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologi

    Författare :Julian Cieplik; Kasper Borglowe Brinkestam; [2021]
    Nyckelord :User Interface UI ; User Experience UX ; Technology and Engineering;

    Sammanfattning : The automotive industry is now electrifying at a faster rate than ever before. Everything from electric bikes to Segways and electric longboards requires new kinds of interactions to control the engine. For example, Segway has used the user's tilt to decide whether they want to go forward or backward. LÄS MER

  4. 4. The Effects of Forewarning Video Game Players About the Difficulty Level : A Quantitative Study on the Feeling of Workload

    Kandidat-uppsats, Södertörns högskola/Medieteknik

    Författare :Sami Ouzaa; Daniel Ström; [2021]
    Nyckelord :forewarning; difficulty; workload; skill; challenges; settings; video games; förvarning; svårighetsgrad; arbetsbörda; skicklighet; utmaningar; inställningar; digitala spel;

    Sammanfattning : This study examines the impact of forewarning video game players about the difficulty level. The intention behind this is to ascertain whether or not there are effects from doing so and to explore what kind of implications they might have. The data collection was achieved by allowing participants to play three consecutive levels in a video game. LÄS MER

  5. 5. Measuring a Platoon Commander's Performance in a Complex, Dynamic and Information Rich Environment

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Alexander Melbi; [2021]
    Nyckelord :C2; command and control; platoon commander; performance measurements; human factors; CARS; SAGAT; NASA-TLX; OODA; virtual battle space 3; first person shooter; military;

    Sammanfattning : Command and control (C2) environments are complex, dynamic and rich in information. Thus, measuring the performance of an agent in a C2-system, in this case a platoon commander, poses a challenging task for the researcher. LÄS MER