Sökning: "War games"

Visar resultat 1 - 5 av 53 uppsatser innehållade orden War games.

  1. 1. Repurposing cultural heritage: Design proposal for the Olympic Rowing stadium in Helsinki

    Master-uppsats, Lunds universitet/Institutionen för arkitektur och byggd miljö

    Författare :Jenna Hukkinen; [2024]
    Nyckelord :Adaptive reuse; Architecture; Transformation; Adaptive transformation; Adaptive strategies; Cultural heritage; Architectural heritage; Cultural property; Historic preservation; Sustainable development; Building conservation; Revitalization; Economic revitalization; Value assessment; Swimming pool; Simhall; Public architecture; Bath; Arkitektur; Adaptiv transformation; Kulturarv; Historiskt bevarande; Hållbar utveckling; Byggnadsvård; Värdebedömning; Olympic games; Olympiska spelen; Functionalism; Funktionalism; Modernism; Arts and Architecture;

    Sammanfattning : A network of functionalist buildings and stadiums was originally designed for the 1940 Olympic games in Helsinki. Among these structures was the Rowing Stadium, which hosted the kayaking competition in 1952 after the games were postponed due to World War II. (Malmberg et al. LÄS MER

  2. 2. Kvinnobilder i Två Total War- dataspel

    Kandidat-uppsats,

    Författare :Ludvig Stoltz; [2023]
    Nyckelord :;

    Sammanfattning : This thesis investigates the portrayal of medievalism and the female images in computergames by examining the strategy game Medieval II Total War and fantasy strategy game TotalWar Warhammer II through a feminist lens.The study employs gender theories and game analysis, drawing on Laura Mulvey's "The MaleGaze" theory to identify and analyze genders as well as historical aspects of the games. LÄS MER

  3. 3. Epicness through level design : A God of War case study

    Master-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :David Petersen; [2023]
    Nyckelord :Level design; epic; game analysis;

    Sammanfattning : Epic poems originate from Ancient Greece with the most well-known one being the Odyssey by Homer. Today other forms of media than just poems are considered epic. Video games have the possibility of both being incredibly detailed as the epic modern novel and being a spectacle as seen on epic cinema. LÄS MER

  4. 4. Imperfect Information in Chess Variants and Changes in Player Strategies and Perceptions

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Carl Swanberg; Iulia Armegioiu; [2023]
    Nyckelord :chess; chess variant; fog of war; perfect information; strategy; uncertainty;

    Sammanfattning : This study explores the way imperfect information affects chess gameplay in players with different skill levels. To explore the effects of removing information from a perfect system we used both chess and a variant of chess known as dark chess or fog of war chess. LÄS MER

  5. 5. TV-spel som didaktiskt verktyg : TV-spels didaktiska möjlighet i religionskunskap

    Kandidat-uppsats, Umeå universitet/Institutionen för idé- och samhällsstudier

    Författare :Joakim Nilsson; [2022]
    Nyckelord :;

    Sammanfattning : Denna studie handlar om att diskutera och beskriva hur TV-spel kan användas som didaktiskt verktyg. Studien kommer diskutera och analysera vad spel kan medföra för att höja en elevs kunskapa i religionskunskap. Studiens metod kommer vara en kvalitativ litteraturanalys av spelet God of War från 2018. LÄS MER