Sökning: "blender"

Visar resultat 1 - 5 av 73 uppsatser innehållade ordet blender.

  1. 1. Automating the identification of components in 3D models

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Oliver Olofsson; [2024]
    Nyckelord :Part segmentation; Blender; 3D mesh; MeshCNN; PointNet ; DGCNN;

    Sammanfattning : Online house building tools are robust instruments that have transformed the approach to home planning and design. The significance of 3D models on online house building and design platforms lies in their ability to elevate the user experience, enhance design precision, and foster collaboration. LÄS MER

  2. 2. Automatic Semantic Segmentation of Indoor Datasets

    Master-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Sai Swaroop Rachakonda; [2024]
    Nyckelord :Semantic Segmentation; Annotation; SLAM; Indoor datasets; YOLO V8; DETIC; Segment Anything Model.;

    Sammanfattning : Background: In recent years, computer vision has undergone significant advancements, revolutionizing fields such as robotics, augmented reality, and autonomoussystems. Key to this transformation is Simultaneous Localization and Mapping(SLAM), a fundamental technology that allows machines to navigate and interactintelligently with their surroundings. LÄS MER

  3. 3. Sea of Unity – Ett spel för samarbete

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Izabell Arvidsson; Markus Grahn; Oskar Pålsson; Kevin Tan Quach; Malin Rosén; Kevin Rylander; [2023-03-03]
    Nyckelord :Samarbete; 4in1; Asymmetri; Speldesignmönster; Unity;

    Sammanfattning : The most popular games nowadays, both single and multiplayer, are often focused on individual achievements instead of the whole team’s accomplishment. This paper aims to explore how to make a game that is designed with cooperation in mind and how to implement it in 4in1-game. LÄS MER

  4. 4. 3D virtual space for collaborative design reviews

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för ingenjörsvetenskap

    Författare :Paula Reyes Aguilera; Maria Teresa Trujillo Rufino; [2023]
    Nyckelord :;

    Sammanfattning : The PLENUM group, formed by researchers and developers of XR methods, aims to develop functions and spaces in virtual reality to improve the design environment. In the field of design reviews, although design reviews are now increasingly being conducted digitally, teams are still reliant on video conferencing software, as currently no dedicated tools are available. LÄS MER

  5. 5. A New Approach for Positioning Human Body Models Utilising the 3D-Graphics Program Blender

    Kandidat-uppsats, KTH/Medicinteknik och hälsosystem

    Författare :Jesper Eiderbäck; Felix Jahnke; [2023]
    Nyckelord :Human Body Model; HBM; positioning; THUMS; Blender; Radial basis function.; Mänsklig kroppsmodel; HBM; positionering; THUMS; Blender; Radiell Basfunktion;

    Sammanfattning : A finite element human body model (FE HBM) is a detailed virtual model of the human body that, for example, is used for simulating traffic accidents. A problem with HBMs is that there is no simple way to position the HBMs in non-standard positions. LÄS MER