Sökning: "cost of quality software"

Visar resultat 21 - 25 av 242 uppsatser innehållade orden cost of quality software.

  1. 21. Optimizing Environment Mapping in Redway3D

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Jakob Karlsson Abay; Oscar Davidsson; [2022]
    Nyckelord :environment mapping; occlusion culling; graphics;

    Sammanfattning : Many contemporary types of 3D design software use some form of environment mapping, where the environment surrounding the 3D object is rendered to create a panoramic view similar to what we would see in the real world. This not only serves to make the scene look more realistic, but also helps to calculate light effects within the scene. LÄS MER

  2. 22. Evaluation of different runner set-ups for CI/CD pipelines

    Master-uppsats, Linköpings universitet/Artificiell intelligens och integrerade datorsystem

    Författare :Sindre Jonsson Wold; [2022]
    Nyckelord :continuous practices; CI CD; software quality;

    Sammanfattning : DevOps and continuous practices are increasingly popular development practices aiming at bridging the gap between software development and IT operations with the indented outcome of shorter development life cycles while maintaining a high software quality. A fundamental part of many DevOps systems is a CI/CD (continuous integration/deployment) pipeline allowing for automatic building, testing and deployment of software. LÄS MER

  3. 23. Mutation Testing to Identify and Predict TestBehaviour

    Kandidat-uppsats, Mittuniversitetet/Institutionen för data- och systemvetenskap

    Författare :Tarek Jamous; Masoud Khalili; [2022]
    Nyckelord :Behavioural diversity testing; test prioritization; test selection; Mutation testing.;

    Sammanfattning : Testing is one of the crucial steps in software system development, which takes a lot of resources and time. Using Behavioural-based diversity to prioritise test suites has been shown to have the potential to reduce the cost and increase the quality of testing-related software development activities. LÄS MER

  4. 24. Utilizing Input Simulation for Video Game Test Automation : A Case Study

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Auguste Jerlström; [2022]
    Nyckelord :Input Simulation; Interaction Simulation; User Interface; Test Automation; Quality Assurance;

    Sammanfattning : In typical software projects, it is common that half of the development time and cost is spent on testing the software. Software Test Automation is an area that has been rapidly expanding in recent years because of its capacity to test features rapidly and efficiently, but in the Video Game industry, this concept is still in its infancy and common practices are still being developed. LÄS MER

  5. 25. Construction and development of a low-cost hyperspectral imaging system

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för fysik

    Författare :Nikita Grigoriev; [2022]
    Nyckelord :Hyperspectral Imaging; Pushbroom;

    Sammanfattning : Quantification of spectral data is of great interest in many fields of science, since it can provide further insight into other properties of an object. However, traditional cameras are usually made to image the world in a similar fashion as to how we see it, wherefore they are usually not fit to record nor measure further spectral information. LÄS MER