Sökning: "directcompute"

Hittade 4 uppsatser innehållade ordet directcompute.

  1. 1. A Qualitative Comparison Study Between Common GPGPU Frameworks

    Master-uppsats, Linköpings universitet/Informationskodning

    Författare :Adam Söderström; [2018]
    Nyckelord :;

    Sammanfattning : The development of graphic processing units have during the last decade improved significantly in performance while at the same time becoming cheaper. This has developed a new type of usage of the device where the massive parallelism available in modern GPU’s are used for more general purpose computing, also known as GPGPU. LÄS MER

  2. 2. Comparison of Technologies for General-Purpose Computing on Graphics Processing Units

    Master-uppsats, Linköpings universitet/Informationskodning

    Författare :Torbjörn Sörman; [2016]
    Nyckelord :gpgpu; gpu benchmark; cuda; opencl; directcompute; opengl; compute shader;

    Sammanfattning : The computational capacity of graphics cards for general-purpose computinghave progressed fast over the last decade. A major reason is computational heavycomputer games, where standard of performance and high quality graphics constantlyrise. Another reason is better suitable technologies for programming thegraphics cards. LÄS MER

  3. 3. Physically-based fluid-particle system using DirectCompute for use in real-time games

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för kreativa teknologier

    Författare :Jesper Hansson Falkenby; [2014]
    Nyckelord :Fluid-particle system; GPGPU; DirectCompute; fluid physics model;

    Sammanfattning : Context: Fluid-particle systems are seldom used in games, the apparent performance costs of simulating a fluid-particle system discourages the developer to implement a system of such. The processing power delivered by a modern GPU enables the developer to implement complex particle systems such as fluid-particle systems. LÄS MER

  4. 4. Volume Raycasting Performance Using DirectCompute

    Kandidat-uppsats, Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikation

    Författare :Håkan Johansson; [2012]
    Nyckelord :volume rendering; volume raycasting; directcompute; directx11; performance;

    Sammanfattning : Volume rendering is quite an old concept of representing images, dating back to the 1980's. It is very useful in the medical field for visualizing the results of a computer tomography (CT) and magnet resonance tomography (MRT) in 3D. LÄS MER