Sökning: "emotionally interesting non-player characters"

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  1. 1. Procedural Narrative Generation Through Emotionally Interesting Non-Player Characters

    Master-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Författare :Ioseff Griffith; [2018]
    Nyckelord :procedural content generation; procedural narrative; emotionally interesting non-player characters; immersion;

    Sammanfattning : Procedural content generation is a technique used to produce a wide range of computer-generated content in many industries today, the video game industry in particular. This study focuses on how procedural content generation can be applied to create emotionally interesting non-player characters and through this, generate narrative snippets that can immerse and interest a reader. LÄS MER