Sökning: "graphic manual"

Visar resultat 1 - 5 av 34 uppsatser innehållade orden graphic manual.

  1. 1. Develop a Graphical User Interface for the assembler for SiLago Platform

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Yuxuan Wang; [2023]
    Nyckelord :Graphic intermediate representation; Graphical analytic system; High-level synthesis tool; Grafisk mellanrepresentationen; Grafiskt analytiskt system; Högnivå syntes verktyg;

    Sammanfattning : Vesyla-II is developed as the High-Level Synthesis (HLS) tool serving the SiLago platform. The assembler Manas is a part of the Coarse Grain Reconfigurable Architectures (CGRA) compiler in Vesyla-II, which is used to transform the information from source code into the target language. LÄS MER

  2. 2. Rapportverktyg : Till mätsystemet Perception

    M1-uppsats, Mittuniversitetet/Institutionen för informationssystem och –teknologi

    Författare :Michael Glimmerdahl; [2021]
    Nyckelord :ASP.NET Core; C#; Model View Controller MVC ; Code first; SQL server; JavaScript; AJAX; jQuery; Bootstrap; eXtensible Markup Language XML ; Internet Information Services IIS ; Perception;

    Sammanfattning :  The overall purpose of this project is to create a tool that will be able to generate reports for measurements and calculations performed by the Perception system. At present, this is a manual procedure that is both time-consuming, inefficient, and increases the risk of error. LÄS MER

  3. 3. Designing a board game rulebook – It is harder than you would think

    M1-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Författare :Hanna Björkman; [2019]
    Nyckelord :graphic design; board game; tabletop game; rulebook; rule book; instruction manual; layout; typography; research through design; color; gestalt principles; teaching;

    Sammanfattning : This thesis has explored how to create a board game rulebook, for the board game Curators, in order to facilitate learning the rules as well as reminding players of the rules. This was done via research through design. LÄS MER

  4. 4. High resolution modelling and analysis of urban flooding

    Master-uppsats, Lunds universitet/Avdelningen för Teknisk vattenresurslära

    Författare :Angelos Kosmas; [2019]
    Nyckelord :Tokyo Storm Runoff model; TSR; urban flooding; Augustenborg; stormwater management; pipe networks; Technology and Engineering;

    Sammanfattning : The predictions on climate change and precipitation patterns in the near future, as well as urbanization, lead to higher volumes of runoff, which in turn challenge the sustainability and functionality of urban drainage pipe networks. In order to understand how these changes will affect the existing infrastructure in urban areas, integrated urban water model software are needed to identify effective solutions to minimize urban flooding. LÄS MER

  5. 5. Utformning av AntagonistenTVs visuella identitet : Visuell identitet inom streaming

    Kandidat-uppsats, Högskolan Dalarna/Informatik

    Författare :Oliver Grape; [2019]
    Nyckelord :Branding; Streaming; Twitch; Visual identity; Branding; Streaming; Twitch; Visuell identitet;

    Sammanfattning : Denna studie fokuserar på framtagandet av en visuell identitet för streamen AntagonistenTV på Twitch.tv som ägs av Felipe Delgado. David Sless sjustegsmetod har använts vid skapandet av identiteten. En visuell innehållsanalys har gjorts på andra streams för att få bättre förståelse inom streamingvärlden och underlätta designprocessen. LÄS MER