Sökning: "human-computer interaction HCI"

Visar resultat 1 - 5 av 186 uppsatser innehållade orden human-computer interaction HCI.

  1. 1. 3D/VR - Data flow visualization

    Master-uppsats, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Sudheer Sujay; [2024]
    Nyckelord :;

    Sammanfattning : This thesis delves into the realm of Virtual Reality (VR) to explore its potential for visualizing data flows in intricate systems. Focused on the transition from conventional 2D representations to immersive 3D experiences, the study employs Unity and Oculus Quest 2 for prototyping. LÄS MER

  2. 2. Grafisk återgivning av radardetektion av flygplan : Utveckling av ett grafiskt användargränssnitt för PCL- och ADS-B-system

    Kandidat-uppsats, KTH/Hälsoinformatik och logistik

    Författare :Alice Jansson; [2024]
    Nyckelord :GUI; Graphical user interface; PCL; Passive Coherent Location; ADS-B; HCI; Human-computer Interaction; Electronic warfare; Grafiskt användargränssnitt; MMI; Människa-maskin-interaktion; PCL; Passiv radar; ADS-B; Ljudkrig;

    Sammanfattning : Passive Coherent Location (PCL), eller Passiv Radar som det populärt kallas, är enteknologi inom radarlära som innefattar radartyper som inte själva skickar ut elektromagnetiska vågor för att finna och undersöka ett mål. Istället använder sig dessa radartyper av befintliga signaler, såsom radio- och TV-sändningar för att detektera mål. LÄS MER

  3. 3. Linking for Peace. An affordance perspective of LinkedIn as an instrument for peace professionals to advance constructive conflict resolution and transformative efforts

    Master-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Jasmine Traore; [2023-11-22]
    Nyckelord :Affordances; Human Computer Interaction HCI ; Peace and Conflict Research;

    Sammanfattning : Has LinkedIn become the platform for a global community of practice for peace professionals? Does it have the potential to be? An inductive approach to Reflexive Thematic Analysis (RTA) following Braun and Clarke’s six-phase methodology was used as an analytic instrument on empirical data from 13 semi-structured interviews with professionals in peace mediation, using the theoretical lens of affordances. The participants in the study were found to use LinkedIn to create and sustain meaningful connections globally and across sectors, learn from empirical knowledge, stories and insights from others and explore economic opportunities. LÄS MER

  4. 4. Virtual Reality for Assessment of Chronic Lower Back Pain in Physiotherapy : Task Selection, Design, and User Experience Evaluation

    Magister-uppsats, Umeå universitet/Institutionen för informatik

    Författare :William Sahlin; Hiran Herath; [2023]
    Nyckelord :Chronic Lower Back Pain; Virtual Reality; Physiotherapy assessment; Co-creation; User Experience; Human-Computer-Interaction;

    Sammanfattning : Chronic lower back pain (CLBP) presents a significant challenge in healthcare, requiring effective tools for rehabilitation and assessment. This study explores the use of virtual reality (VR) for the assessment of CLBP and addresses two research questions. LÄS MER

  5. 5. Evaluating the user experience of a learning management system : – to improve usability

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Johanna Gerhardsen; [2023]
    Nyckelord :;

    Sammanfattning : This master’s thesis evaluates the usability of an internal learning management system (LMS) in cooperation with the industrial organization Atlas Copco. As e-learning gains increasing prominence as a central tool for competence development within organizations, the seamless usability of LMSs plays a vital role in enhancing the employee experience. LÄS MER