Sökning: "kameran"

Visar resultat 1 - 5 av 306 uppsatser innehållade ordet kameran.

  1. 1. Radar and sea clutter simulation with Unity 3D game engine

    M1-uppsats, Linköpings universitet/Programvara och system

    Författare :Mikael Johnsson; Linus Bergman; [2023]
    Nyckelord :radar simulation; sea clutter simulation; game engine; Unity; ray tracing; compute shader; graphics programming; GPU; radarsimulering; sjöklottersimulering; spelmotor; Unity; strålspårning; compute shader; grafisk programmering; GPU;

    Sammanfattning : Game engines are well known for their use in the gaming industry but are starting to have an impact in other areas as well. Architecture, automotive, and the defence industry are today using these engines to visualise and, to some extent, test their products. LÄS MER

  2. 2. Assessing the Efficiency of COLMAP, DROID-SLAM, and NeRF-SLAM in 3D Road Scene Reconstruction

    Master-uppsats, Lunds universitet/Matematik LTH

    Författare :Marcus Ascard; Farjam Movahedi; [2023]
    Nyckelord :3D reconstruction; Visual SLAM; Pose evaluation; Point cloud evaluation; Road scenes; Technology and Engineering;

    Sammanfattning : 3D reconstruction is a field in computer vision which has evolved rapidly as a result of the recent advancements in deep learning. As 3D reconstruction pipelines now can run in real-time, this has opened up new possibilities for teams developing Advanced Driver Assistance Systems (ADAS), which rely on the camera system of the vehicle to enhance the safety and driving experience. LÄS MER

  3. 3. Towards Adaptive Image Resolution for Visual SLAM on Resource-constrained Devices

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Herman Blenneros; [2023]
    Nyckelord :Visual localization and mapping; Runtime-control; Resource-constrained devices; Bildbaserad lokalisering och kartläggning; Realtidsreglering; Resursbegränsade enheter;

    Sammanfattning : Today, a large number of devices with small form factors and limited resources are being integrated with processes to perform complex tasks such as localization and mapping. One example of this are headsets used for Extended Reality. LÄS MER

  4. 4. Multi-camera system for close-up supervision in test-fixtures using openCV and optics

    Master-uppsats, Lunds universitet/Atomfysik; Lunds universitet/Fysiska institutionen

    Författare :Henrik Liljefors; [2023]
    Nyckelord :Technology and Engineering;

    Sammanfattning : The test-fixture is a device used for testing of electronic circuits in production, that is produced by the Lund based company mikrodust AB. In the test-fixture, cameras are both used for supervision of products-in-testing and in the products themselves. LÄS MER

  5. 5. Den rörliga kameran och hur den distraherar : En receptionsstudie om hur avancerade kamerarörelser påverkar filmupplevelsen

    Kandidat-uppsats, Högskolan Dalarna/Institutionen för kultur och samhälle

    Författare :Andrea Möller; Christian Ingels; [2023]
    Nyckelord :reception; intervju; kamerarörelse; filmupplevelse; studenter; distraktion;

    Sammanfattning : Uppsatsen faller inom ämnet bildproduktion och undersöker hur människor lever sig in i film och hur den inlevelse kan gå förlorad. I studien utforskas hur avancerade kamerarörelser kan utgöra ett hinder för att följa filmens narrativ och om personer med förkunskap inom filmproduktion påverkas mer än andra. LÄS MER