Sökning: "null-hypothesis"

Visar resultat 1 - 5 av 151 uppsatser innehållade ordet null-hypothesis.

  1. 1. Visuella gränssnitts påverkan på upplevelse av ljud inom programvara för musikproduktion

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Ludwig Persson; Laura Uusitalo; [2023]
    Nyckelord :UI design; perception; music production; digital software; analog hardware; cognition; timbre; audio technology;

    Sammanfattning : Despite software being commonplace in the recording industry today, preconceptions exist regarding the digital equivalents of yesteryears hardware. Whilst studies within the field of cognitive psychology shows that prejudice can influence sense-experience, or how different senses can have influence one another, most studies regarding interface design seem to focus on usability. LÄS MER

  2. 2. The effect of dividend policy and financial performance on the P/E ratio : A study to investigate the ef ect of dividend and financial ratios on the P/E ratio of stocksin the Swedish stock market

    Magister-uppsats, Umeå universitet/Handelshögskolan vid Umeå universitet

    Författare :Samara Sharin; [2023]
    Nyckelord :Finance; Stock Market; Swedish stock market;

    Sammanfattning : This master's thesis investigates the connection between profit margin, return on assets, long-term debt, and price-to-earnings (P/E) ratio and they relate to dividend. The study examines whether companies with increasing dividends and companies with decreasing and constant dividends have significantly different effects on the P/E ratio. LÄS MER

  3. 3. The Class of Us: A Study Across Several Schools in Sweden Comparing the EFL Comprehension of Playing the Video Game The Last of Us Versus Viewing the Television Adaptation

    Uppsats för yrkesexamina på avancerad nivå, Lunds universitet/Engelska

    Författare :Robert Bång; Simon Torffvit; Anton Grandi; [2023]
    Nyckelord :Comparative; Comparative Study; Quantitative; English; EFL; English as a Foreign Language; SLA; Second Language Acquisition; Comprehension; Test; Video Games; Video Game; CALL; Computer assisted language learning; The Last of Us; TLoU; The Last of Us: Remastered; Naughty Dog; PlayStation; HBO; Home Box Office; Game; Games; Computer Games; Skolverket; Upper Secondary School; Gymnasiet; Gymnasieskolan; Sweden; Control Group; Immersion; Multimodality; Interactivity; Interactive; Television; Television series; Media; Audiovisual media; Audiovisual; Large-scale; Gender; Program; Video Game Literacy; Game Literacy; Narrative; Educational; Serious Games; Mature; Problem of Content; Attitudinal; Survey; Likert-scale; Likert; Interventionist; Narratology; Languages and Literatures;

    Sammanfattning : Contemporary English as a foreign language (EFL) classrooms in upper secondary schools in Sweden make frequent use of receptive media such as movies and television to facilitate language learning. The more interactive medium of video games is seldom used for the same purpose, despite previous research indicating that the added layer of interactivity can bring benefits such as improvements to vocabulary, written production and reading comprehension. LÄS MER

  4. 4. Political governance effect on CO2 emissions in Swedish municipalities

    Kandidat-uppsats, Stockholms universitet/Statsvetenskapliga institutionen

    Författare :Cecilia Hellström; [2023]
    Nyckelord :;

    Sammanfattning : This study was done to add to the understanding of the effect of Swedish municipal governance on CO2 emissions and what other factors may contribute less or more to CO2 emissions. It adds to and captures the validity of political science research for embodying a problem-solving stance relevant to a contemporary topic. LÄS MER

  5. 5. Body patterning and cognition in cephalopods - a literature review

    Master-uppsats, SLU/Dept. of Animal Environment and Health

    Författare :Georgina Chu; [2023]
    Nyckelord :cephalopods; octopus; body patterning; colour alteration; chromatophores; pigment cells; cognition; learning and memory;

    Sammanfattning : Cephalopods are a valuable model for studying the evolution of cognition due to their distinctive brain structure, organisation, and connectivity patterns compared to vertebrates. The development of large brains and behavioural complexities are believed to be triggered by evolutionary pressures stemming from factors like heightened predation, more demanding foraging conditions, and intense mating competition. LÄS MER