Sökning: "rigid bodies"
Visar resultat 1 - 5 av 35 uppsatser innehållade orden rigid bodies.
1. Unpacking the Insta-girls : The Ultimate Evolution of the Celebrity Fashion Model
Master-uppsats, Stockholms universitet/ModevetenskapSammanfattning : The last decade has seen the rise of a new trinity of supermodels, the so-called Insta-girls, Kendall Jenner, Gigi, and Bella Hadid. Besides mastering the art of digital self-promotion, they belong to famous Californian families with strong ties to show business. LÄS MER
2. What aspects affect inter-organizational knowledge transfer in different company sizes? An exploratory study
Master-uppsats, Högskolan i HalmstadSammanfattning : Purpose - The purpose of this thesis is to explore aspects that affect inter-organizational knowledge transfer (KT), at the organizational level, from different sized companies such as small and medium enterprise (SME) and large or multinational company (LC/MNC), separately, to their partners.Design/methodology/approach - This thesis conducted a qualitative study with a deductive approach, using two companies in Sweden that belong to the hospitality industry and health sector, one SME, and one LC/MNC in order to explore the aspects that affect inter-organizational knowledge transfer by applying a theoretical framework based on existing literature. LÄS MER
3. Physics-Based, Real-Time Simulation of Fluid-Immersed Rigid Bodies
Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)Sammanfattning : Objects interacting with fluid are of high interest to visually present in three-dimensional applications, such as computer games and virtual environments. For presenting the interactions with high correctness, dynamic rigid body simulation may be used. LÄS MER
4. Load modelling of a mobile miner
Master-uppsats, KTH/Strömningsmekanik och Teknisk AkustikSammanfattning : In the mining industry, finite element analysis (FEA) and experimental tests are essential for the verification of mechanical properties and for performing parametric studies. Such practices require lots of resources and, sometimes, long computational time. LÄS MER
5. Fluid Dynamics as a Foundation for Game Mechanics
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This thesis investigates whether a game world based solely on fluid dynamics could be an interesting alternative to one based on rigid bodies by presenting a prototype to players where they can control the movement of a fluid. The players evaluate the prototype’s responsiveness, intuitiveness, visual appeal, immersion, and how well they think the fluid could represent ghosts, flocks, magic, and a platformer avatar by rating them vocally while playing. LÄS MER