Digital Narrativitet: En analys av Zeldas utveckling som berättande medietext

Detta är en Magister-uppsats från Institutionen för tematisk utbildning och forskning

Sammanfattning: For many people, a good game is synonymous with good graphics. One thing that is often forgotten, is that the graphics only makes up one part of the games. An aspect of the games that is far to often forgotten, is the game’s content and ability to tell stories. Through analyses of the games of the Zelda series, the development of content and storytelling aspects of computer- and video games, since the later half of the 1980:s and up till today, are examined.

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