Sökning: "2D till 3D"
Visar resultat 1 - 5 av 270 uppsatser innehållade orden 2D till 3D.
1. Procedural generation and weathering of building facades : Replicating shape and distribution of wear-and-tear on real-world building facades
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Manual modeling of building facades can be a cumbersome process. Instead, procedurally modeling building facades is a practical and quick way to achieve impressive visual results. This paper presents a method for prototyping 2D facades existing in a 3d environment, with the inclusion of shading-based procedural wear-and-tear. LÄS MER
2. Enhancing Geophysical Applications with Electrical Resistivity Tomography Inversion : Uncovering the mysteries that lies beneath us
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för fysikSammanfattning : Geophysical methods have been widely used to investigate the subsurface in various ap-plications, such as mineral exploration, geotechnical and environmental studies. Among these methods, electrical resistivity tomography (ERT) has gained popularity due to its non-invasive and high-resolution capability in mapping subsurface resistivity variations. LÄS MER
3. Deep Learning-based Regularizers for Cone Beam Computed Tomography Reconstruction
Master-uppsats, KTH/Matematisk statistikSammanfattning : Cone Beam Computed Tomography is a technology to visualize the 3D interior anatomy of a patient. It is important for image-guided radiation therapy in cancer treatment. During a scan, iterative methods are often used for the image reconstruction step. LÄS MER
4. Robust Non-Linear State Estimation for Underwater Acoustic Localization : Expanding on Gaussian Mixture Methods
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Robust state estimation solutions must deal with faulty measurements, called outliers, and unknown data associations, which lead to multiple feasible hypotheses. Take, for instance, the scenario of tracking two indistinguishable targets based on position measurements, where each measurement could refer to either of the targets or even be a faulty reading. LÄS MER
5. Performance comparison of WebGPU and WebGL in the Godot game engine
Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Fakulteten för datavetenskaperSammanfattning : Background. For rendering graphics on the web, WebGL has been the standard API to employ over the years. A new technology, WebGPU, has been set to release in 2023 and utilizes many of the novel rendering approaches and features common for the native modern graphics APIs, such as Vulkan. LÄS MER