Sökning: "2d game thesis"
Visar resultat 1 - 5 av 37 uppsatser innehållade orden 2d game thesis.
1. Rules of Thumb for VR RTS games
Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : Creating good user interfaces in VR can be a challenge especially when trying to make strategy games in VR. The reason is that strategy games tend to have a lot of GUI (Graphical User Interface) on the screen during gameplay. LÄS MER
2. Super Exergame : 2D platformer exergame using webcam ML-skeletal tracking and Godot
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : This thesis presents the development and evaluation of an exergame platformer. Designed in the ecosystem of Liopep with the goal of aiding sedentary workers in their office environment. The game was developed using Godot over a period of around 5 months. Results show a clear correlation between higher scores and increased exertion. LÄS MER
3. Designing micro exertion game for 2-minute active breaks with ML-agent-based skeletal tracking act the Godot Engine
Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : This thesis presents the design and development of an innovative exergame aimed atcombating the adverse effects of sedentary lifestyles, particularly prevalent among officeworkers and gamers. The game, built using the open-source Godot game engine andGoogle's MediaPipe machine learning framework, utilizes motion capture technology totranslate real-world player movements into in-game actions. LÄS MER
4. Developing a jump platform exergame where high scores entails a high degree of movement
M1-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : There have been an increase of certain health risks since more and more people sit infront of their computer for longer periods of time. Studies show that there is a need of morephysical activity for people who are living a more sedentary lifestyle. LÄS MER
5. Performance comparison of WebGPU and WebGL in the Godot game engine
Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Fakulteten för datavetenskaperSammanfattning : Background. For rendering graphics on the web, WebGL has been the standard API to employ over the years. A new technology, WebGPU, has been set to release in 2023 and utilizes many of the novel rendering approaches and features common for the native modern graphics APIs, such as Vulkan. LÄS MER