Sökning: "360° Video"

Visar resultat 26 - 30 av 40 uppsatser innehållade orden 360° Video.

  1. 26. Analysis of 360° Video Viewing Behaviours

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Mathias Almquist; Viktor Almquist; [2018]
    Nyckelord :360° video; video streaming; virtual reality; viewing behaviour;

    Sammanfattning : In this thesis we study users' viewing motions when watching 360° videos in order to provide information that can be used to optimize future view-dependent streaming protocols. More specifically, we develop an application that plays a sequence of 360° videos on an Oculus Rift Head Mounted Display and records the orientation and rotation velocity of the headset during playback. LÄS MER

  2. 27. Guidance in a 360-degree video with the help of special effects: Attracting attention to a specific object or segment in a 360-degree video using graphical elements, lights, and colours.

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Författare :Anes Tenic; [2018]
    Nyckelord :360-degree video; attract attention; video production; post-production; video effects;

    Sammanfattning : 360-degree videos offer an immersive experience which is hard to find in traditional videos. The entire scene is floating around the viewer, and a feeling of being there is common. However, something traditional videos have compared to 360-degree videos is control of the outcome. LÄS MER

  3. 28. Produktvisualisering av skor på webben : en studie om interaktion och användarupplevelse vid produktpresentationer online

    Kandidat-uppsats, Högskolan Kristianstad/Avdelningen för design

    Författare :Julia Ekman; Tea Falkenberg; [2018]
    Nyckelord :E-handel; Användarupplevelse; Webbgränssnitt; 3D; Web3D; Webb visualisering; Produktpresentation e-handel;

    Sammanfattning : Vid design och utveckling av produktpresentationer på e-handelsplatser är användarupplevelse en viktig aspekt som bör tas hänsyn till. Eftersom att digitala designers behöver förstå användarens behov vid digitala gränssnitt bidrar denna studie med information om användares krav för bäst uppfattning och navigation vid e-handels presentationer. LÄS MER

  4. 29. Navigating using 360° Panoramic Video : Design Challenges and Implications

    Magister-uppsats, Södertörns högskola/Medieteknik

    Författare :Magnus Ulenius; [2017]
    Nyckelord :immersive video; presence; immersion; head-mounted display; 360 video; Navigation;

    Sammanfattning : In recent years, technological developments have led to the emergence of 360°. Google Street Map has provided panoramic imagery for a number of years, where users can immerse themselves and pan around in scenarios and follow streets of their liking, familiarizing and navigating themselves with the location. LÄS MER

  5. 30. Telepresence and remote communication through virtual reality

    Master-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska högskolan

    Författare :Gabriella Rydenfors; [2017]
    Nyckelord :Telepresence; remote communication; virtual reality; co-presence; copresence; 360 video; navigation interface; user-interfaces for virtual reality; video communication; steering interface in telepresence.; Datateknik; Datateknik;

    Sammanfattning : This Master Thesis concerns a telepresence implementation which utilizes state-of-the-art virtual reality combined with live 360 degree video. Navigation interfaces for telepresence with virtual reality headsets were developed and evaluated through a user study. LÄS MER