Sökning: "3d terräng"
Visar resultat 1 - 5 av 13 uppsatser innehållade orden 3d terräng.
1. Analysis of Mutable Game Environments Built on a Tetrahedral Mesh : Tetras, a Potential Alternative to Voxels
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Historically 3D game environments have almost always been immutable. Mutable environments are a technical challenge that will affect performance. For games of the future to continue approaching realism, mutable environments are an essential step. LÄS MER
2. Hydraulic Erosion Simulation on the GPU for 3D terrains
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Erosion is the action of various natural processes, such as water flow, wind and gravity, that displaces material from one area to another. Creating physically-based models of these complex phenomena has been a major challenge in creating realistic terrain in video games in a fast way, without having a 3D artist model the terrain by hand. LÄS MER
3. Gobi : Automatic sand-spreading robot
Kandidat-uppsats, KTH/MekatronikSammanfattning : The purpose of this report was to research through the construction of a prototype the technical challenges associated with creating a robot that distributes sand on patios after snowfall. A robot that could complete this task should be able to know its position in an unknown terrain and traverse it in a predictable manner that allows for the even spread of the sand. LÄS MER
4. Addressing intersection artifacts on textured, geometrically rendered vector data in 3D applications
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : There exist various methods to render vector data in 3D applications. One such method is to render the data geometrically, where polyline data is tessellated into some geometry that is rendered on top of the 3D terrain. LÄS MER
5. Vägmodellering baserad på laserskanning för virtuella fordonssimuleringar
Uppsats för yrkesexamina på grundnivå, Linnéuniversitetet/Institutionen för byggteknik (BY)Sammanfattning : För att kunna konkurrera inom dagens fordonsindustri krävs effektiv produktutveckling. Det är under designprocessen som det finns störst möjlighet att påverka slutprodukten till det bättre. Ett sätt att åstadkomma effektivare produktutveckling är att tillämpa ny teknik. LÄS MER