Sökning: "ARKit"

Visar resultat 1 - 5 av 16 uppsatser innehållade ordet ARKit.

  1. 1. A small step for a sensor : Detecting limited spatial movement with mobile AR

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Johan Fallström; [2023]
    Nyckelord :computer-science; software; development; software development; ar; augmented reality; unity; ar foundation; arkit; arcore; exergame; heart failure; rehabilitation; world tracking; mobile ar; mobile augmented reality; movement tracking; p-iii; heart-exg; exergaming; step counter; spatial movement; slam;

    Sammanfattning : In this paper, a technical overview will be provided for a developed mobile exergame, with a particular focus on its movement tracking. By utilizing spatial movement readout from the AR algorithm, we've managed to create an easy to use exergame that allows the user to track their horizontal movement. LÄS MER

  2. 2. Package size estimation using mobile devices

    Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Anton Gildebrand; [2021]
    Nyckelord :LiDAR; Size estimation; Point cloud; 3d mesh; ARKit;

    Sammanfattning : In the last fifteen years, the use of smartphones has exploded and almost everyone in the Nordic countries owns a smartphone that they use for everyday matters. With the rise of popularity in the usage of smartphones and not least their technical development, the number of applications to use them continues to increase. LÄS MER

  3. 3. Performance Assessment of Networked Immersive Media in Mobile Health Applications with Emphasis on Latency

    Magister-uppsats, Blekinge Tekniska Högskola

    Författare :Emmanuel Adebayo; [2021]
    Nyckelord :Performance Assessment; Networked Immersive Media; Cloud Virtual Reality; Cloud Network; Edge Network.;

    Sammanfattning : Cloud VR/AR/MR (Virtual Reality, Augmented Reality, and Mixed Reality) services representa high-level architecture that combines large scale computer resources in a data-center structurestyle set up to render VR/AR/MR services using a combination of very high bandwidth, ultralow latency, high throughput, latest 5G (5th Generation) mobile networks to the end users.  VR refers to a three-dimensional computer-generated virtual environment made up ofcomputers, which can be explored by people for real time interaction. LÄS MER

  4. 4. Implementation of a Mobile Device Eye-tracking System Using Augmented Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Moa Winberg; [2021]
    Nyckelord :Eye-tracking; Mobile device; Augmented Reality; ARKit; Swift; Gaze Estimation.;

    Sammanfattning : Eye-tracking technology is used within various fields of research such as medicine, computer vision and psychology among others. Despite the many application areas and a growing interest, most eye-trackers rely on dedicated and expensive hardware to track eye movements on large monitors such as desktop displays. LÄS MER

  5. 5. A study on the use of ARKit toextract and geo-reference oorplans

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Niklas Larsson; Hampus Runesson; [2021]
    Nyckelord :Lidar; Floor plan extraction; geo-referencing; ARKit 4; Augmented Reality; Kabsch; two point transformation;

    Sammanfattning : Indoor positioning systems (IPS) has seen an increase in demand because of the needto locate users in environments where Global Navigation Satellite Systems (GNSS) lacksaccuracy. The current way of implementing an IPS is often tedious and time consuming. LÄS MER