Sökning: "Audience Development"

Visar resultat 1 - 5 av 427 uppsatser innehållade orden Audience Development.

  1. 1. Tabooing Dirty Hands?

    Master-uppsats, Uppsala universitet/Statsvetenskapliga institutionen

    Författare :Henning Bollmark; [2024]
    Nyckelord :Dirty Hands; torture; crisis; utilitarianism; weak rule utilitarianism; Sartre; moral fictionalism; political theory; unspeakable; taboo; Smutsiga händer; tortyr; kris; utilitarism; svag regelutilitarism; Sartre; moralisk fiktion; politisk teori; onämnbar; tabu;

    Sammanfattning : The normative political theory problem of dirty hands (DH) concerns the troubling possibility that political leaders, from a (mostly) consequentialist perspective, might sometimes be morally required to make exceptions from sensitive rules like prohibitions of extremely harmful practices (e.g. LÄS MER

  2. 2. Leveraging Gamification for Increased Motivation in Mobile Applications : A Quantitative Study Using Self-Determination Theory & Service-Dominant Logic

    Magister-uppsats, Högskolan i Gävle/Företagsekonomi

    Författare :Alexander Fredriksson; Teemu Lahtinen; [2024]
    Nyckelord :Self-Determination Theory; Service-Dominant Logic; Motivation; Gamification; Mobile Services;

    Sammanfattning : Due to the increasing digitization of society, Gamification of services has become increasingly proliferated. Identifying and knowing how to manipulate the factors for successful implementation of gamification strategies is paramount. LÄS MER

  3. 3. How Award-winning Games Captivate their Audiences – A Thematic Analysis of Hades Reviews across Multiple Platforms

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Martin Ahl; Ida Dahl; Anna NIlsson; Hedy Pettersson; Linnea Wahlgren; Carl-Magnus Wall; [2023-03-03]
    Nyckelord :Game Experience; Player Experience; Video Games; Game Development; Game Design; Hades;

    Sammanfattning : Stories are as old as humans themselves and have always been a key part of what makes humans human. One of the newest forms of storytelling can be found within games. This thesis conducted a thematic analysis on reviews of the successful game Hades, investigating why it captivated its audience. LÄS MER

  4. 4. LEARNING FOR ALL IN THE DIGITAL MUSEUM

    Master-uppsats, Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Författare :Tove Hjelm; [2023-02-20]
    Nyckelord :accessibility; online exhibitions; universal design for learning UDL ;

    Sammanfattning : Purpose: Due to the COVID-19 pandemic, museum have increased their exploration of digital means to reach their audience. Museums are obliged to ensure that digital initiatives are in alignment with legal standards and guidelines for accessibility. LÄS MER

  5. 5. Animating Biodiversity : Using Motion Graphic Design to Increase Biodiversity Awareness

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Elsa Sörensen; [2023]
    Nyckelord :Design; Research Through Design; Motion Graphics; Biodiversity; Gardening;

    Sammanfattning : The protection and preservation of biodiversity, a term that encompasses all living organisms on Earth, is becoming an exceedingly important topic as we are losing species at an alarming speed. Inspired by the UN conference, COP15, on biodiversity, this project seeks to engage and educate audiences about the importance of biodiversity conservation in the context of gardening, in close cooperation with two local gardening-related organisations based in Norrköping, Sweden. LÄS MER