Sökning: "Augmented Reality"
Visar resultat 11 - 15 av 605 uppsatser innehållade orden Augmented Reality.
11. Prototyping Tool for Large Scale Interactive Experiences
Master-uppsats, Lunds universitet/Institutionen för designvetenskaperSammanfattning : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. LÄS MER
12. Deep Learning-Based Depth Estimation Models with Monocular SLAM : Impacts of Pure Rotational Movements on Scale Drift and Robustness
Master-uppsats, Linköpings universitet/DatorseendeSammanfattning : This thesis explores the integration of deep learning-based depth estimation models with the ORB-SLAM3 framework to address challenges in monocular Simultaneous Localization and Mapping (SLAM), particularly focusing on pure rotational movements. The study investigates the viability of using pre-trained generic depth estimation networks, and hybrid combinations of these networks, to replace traditional depth sensors and improve scale accuracy in SLAM systems. LÄS MER
13. Fiat Lux : En undersökning om användningen av projection mapping i projektionskonst
Kandidat-uppsats, Högskolan Dalarna/Institutionen för kultur och samhälleSammanfattning : Projection mapping är en teknik som används vid projektionsinstallationer. Denna uppsats undersöker teknikens påverkan på upplevelsen av en installation på en tredimensionell arkitektur. LÄS MER
14. Enhancing mobile advertising through 3D and AR
Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Industriell teknikSammanfattning : Augmented Reality (AR) is making its way into many industries, with advertising being no exception. Existing literature within the field have focused on investigating the benefits of AR advertising from the perspective of businesses, for instance by measuring purchase intention and effect on attitude towards the brand. LÄS MER
15. cARcassonne for Hololens 2 - Improving UX through UI
Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)Sammanfattning : This paper aims to improve the UX of the AR game cARcassonne for the Hololens 2 by making changes to its UI. Previous research and existing games are analyzed to determine the changes to the UI. A questionnaire is developed using said research as well as research of other UX measuring methods such as the GEQ and UPEQ. LÄS MER