Sökning: "Body Building"
Visar resultat 1 - 5 av 261 uppsatser innehållade orden Body Building.
1. ”INGEN VILL JU HA EN SHORT GUY”. En kvalitativ intervjustudie om hur unga män uppfattar och upplever sig påverkas av utseendenormer på Instagram
Kandidat-uppsats, Göteborgs universitet/Institutionen för journalistik, medier och kommunikationSammanfattning : Throughout history, beauty ideals have existed as a societal construct, but the recent phenomenon lies in the rapid and widespread dissemination of these ideals through social media. Platforms like Instagram encourage user interaction, fostering a specific type of content. LÄS MER
2. Magic Tree - Development of a technology mediating multi-sensory musical instrument
Master-uppsats, Lunds universitet/InnovationSammanfattning : This thesis is part of the MISK-project, Musik, Interaktiv design, Sinnesstimulering och Kvalitet (Music, Interactive design, Sensory stimulation and Quality). The MISK-project is a collaborative project between Certec at LTH, Furuboda Folkhögskola and Eldorado Resurscenter, developing musical instruments for children and young adults with mental and physical disabilities. LÄS MER
3. Offshore Wind Farms in Norway : A Spatial Multi-Criteria Analysis for Optimal Site Location
Master-uppsats, KTH/Hållbar utveckling, miljövetenskap och teknikSammanfattning : Recognizing the imperative transition towards renewable energy sources to combat climate change, this study explores the outlooks for offshore wind power in Norway, a country endowed with extensive coastlines and favourable wind conditions. The thesis sets out to support decision-making processes by synthesizing contemporary research and applying context-specific insights to the southern half of the Norwegian economic zone (NEZ) into a comprehensive Spatial-Multi-criteria Analysis (SMCA). LÄS MER
4. Ready? Fight! How Guilty Gear -Strive-‘s approach to fighting game animations lend themselves to character appeal.
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This paper’s goal was to understand how the fighting game animations in the video game Guilty Gear -Strive- lent themselves to their characters appeal, by looking how the animations are built up to be a good quality for a more interesting character based on the character background. The paper aids to help designers find relevant information for the creation of animations for a greater player enjoyment of its characters in a fighting game. LÄS MER
5. Handling Third-Party Component Licenses:A Case Study in a Swedish Company : How well do existing license management tools detect potentially unsafe third-party component licenses?
Kandidat-uppsats, Högskolan Dalarna/InformatikSammanfattning : Modern software development relies heavily on third-party components, which are pre-built software modules developed by other organisations and can be either open-source or commercial. These components serve as building blocks for developers to create complex applications more efficiently. LÄS MER