Sökning: "Bottom-up visual features"
Hittade 2 uppsatser innehållade orden Bottom-up visual features.
1. Investigating Gaze Attraction to Bottom-Up Visual Features for Visual Aids in Games
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för kreativa teknologierSammanfattning : Context. Video games usually have visual aids guiding the players in 3D-environments. The designers need to know which visual feature is the most effective in attracting a player's gaze and what features are preferred by players as visual aid. Objectives. LÄS MER
2. Using Linear Splines to Continuously Develop Understanding of Affordances
Master-uppsats, Lunds universitet/KognitionsvetenskapSammanfattning : Understanding affordance is a bottom-up process that lets simple visual features be used as clues on how to use an object, so that reasonable interactions with objects can be achieved, without any semantic knowledge. Linear splines are proposed as a way for robots to fast and continuously learn how their actions affect their surroundings. LÄS MER