Sökning: "Bottom-up visual features"

Hittade 2 uppsatser innehållade orden Bottom-up visual features.

  1. 1. Investigating Gaze Attraction to Bottom-Up Visual Features for Visual Aids in Games

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för kreativa teknologier

    Författare :Mattias Sjöblom; [2016]
    Nyckelord :Visual attention; Bottom-up visual features; Video games; Eye tracking;

    Sammanfattning : Context. Video games usually have visual aids guiding the players in 3D-environments. The designers need to know which visual feature is the most effective in attracting a player's gaze and what features are preferred by players as visual aid. Objectives. LÄS MER

  2. 2. Using Linear Splines to Continuously Develop Understanding of Affordances

    Master-uppsats, Lunds universitet/Kognitionsvetenskap

    Författare :Erik Lagerstedt; [2013]
    Nyckelord :Philosophy and Religion;

    Sammanfattning : Understanding affordance is a bottom-up process that lets simple visual features be used as clues on how to use an object, so that reasonable interactions with objects can be achieved, without any semantic knowledge. Linear splines are proposed as a way for robots to fast and continuously learn how their actions affect their surroundings. LÄS MER