Sökning: "Boycott"
Visar resultat 1 - 5 av 52 uppsatser innehållade ordet Boycott.
1. Gillette ‘We believe: the best men can be’ – the advertisement that shaved itself off the market.
Magister-uppsats, Jönköping University/IHH, Redovisning, Marknadsföring, SCM, Informatik och RättsvetenskapSammanfattning : Background: The 2019 Gillette advertisement ‘We believe: the best men can be’ was released when the #MeToo movement was gaining momentum. The commercial addressed conventional ideas of masculinity and received a lot of public criticism for its message. LÄS MER
2. Prefigurative politics as applied to the climate crisis : A game theoretical assessment
Kandidat-uppsats, Uppsala universitet/Statsvetenskapliga institutionenSammanfattning : In this paper, I make use of the game-theoretical concepts of cartel theory and coordination theory via salience and Schelling points in order to assess the viability of prefigurative politics when used by group actors to address the particular case of the climate crisis. I show that prefigurative politics as a strategy faces significant systematic disadvantages when used by social movements attempting to address climate change as compared to when it is used by social movements focused on other causes. LÄS MER
3. Sofvande orm tro icke : En undersökning om säkerhetspolitiska konsekvenser av Rysslands export av gas och olja till EU under perioden 2014–2022
Kandidat-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Sammanfattning : This essay maps the security policy consequences of Russia's export of gas and oil to Europe in the years 2014–2022. The essay analyzes the development of the EU's energy policy, which dealt with energy transitions. LÄS MER
4. Activism in MMORPGs: A case studyof the MapleStory player boycott
Master-uppsats, Uppsala universitet/Medier och kommunikationSammanfattning : This thesis explores how online gaming has become a central tool for networked social movements to participate in consumer activism. I look at the case study of MapleStory: a Korean MMORPG game and their consumer activism efforts started by the players. LÄS MER
5. To Forgive But Never Forget : A qualitative study of why customers choose to return to companies within the fast fashion industry they have previously boycotted due to a scandal
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/FöretagsekonomiSammanfattning : With the growing role of social media in society today, a more accessible dissemination of information between customers through eWOM is also growing. Especially the negative eWOM can have a huge impact on customers and get devastating results. LÄS MER