Sökning: "Casual User"

Visar resultat 1 - 5 av 26 uppsatser innehållade orden Casual User.

  1. 1. Interior Design Of Hydro-Foiling Boat

    Master-uppsats, Jönköping University/JTH, Industridesign

    Författare :Anton Nilsson; [2023]
    Nyckelord :Boat; Interior Design; Design; Hydro-Foil; Industrial Design;

    Sammanfattning : Boats have a rich history, evolving in shape and purpose. From ancient logboats to modern superyachts, their design depends on their intended use. Among personal watercraft, such as yachts and motorboats, there are various types like fishing boats and day cruisers. Runabout boats are popular today for leisure. LÄS MER

  2. 2. Dark Patterns : Den sura sidan av Candy Crush Saga

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Tilde Fredell; Matilda Haneling; [2023]
    Nyckelord :dark patterns; deceptive patterns; Candy Crush Saga; casual games; mobilspel; användargränssnitt;

    Sammanfattning : Many mobile games use a user interface designed to get their players to spend more time, money or social engagement within their application. This is done by deliberately misleading or otherwise confusing the user by, for example, making the player lose track of time when playing or by giving rewards to players who spend money or invite their friends into the game. LÄS MER

  3. 3. How we play : A qualitative approach to casual games, players and engagement

    Kandidat-uppsats, Jönköping University/JTH, Avdelningen för datateknik och informatik

    Författare :Gina Brag; Ioanna Davidiadis; [2023]
    Nyckelord :Casual games; user interface; user experience; usability; engagement; autonomy; self-determination theory; flow state; absorption;

    Sammanfattning : This study examines engagement regarding casual mobile games. It does so by studying elements of user experience and user interface and how these elements either facilitate or discourage engagement. LÄS MER

  4. 4. Identifying the beginning of a kayak race using velocity signal data

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Författare :Indre Kvedaraite; [2023]
    Nyckelord :kayak race; velocity signal; machine learning; support vector machine; k nearest neighbours; random forest;

    Sammanfattning : A kayak is a small watercraft that moves over the water. The kayak is propelled by a person sitting inside of the hull and paddling using a double-bladed paddle. While kayaking can be casual, it is used as a competitive sport in races and even the Olympic games. LÄS MER

  5. 5. Förväntningar på SSBI – slutanvändarnas perspektiv : Identifiering av slutanvändarnas förväntningar på SSBI

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Martin Pedersen; [2022]
    Nyckelord :BI; Business Intelligence; Self-Service Business Intelligence; SSBI; BI; Business Intelligence; Self-Service Business Intelligence; SSBI;

    Sammanfattning : I dagens konkurrensutsatta miljö där organisationer verkar i, behöver organisationer fatta databaserade beslut snarare än beslut baserat på magkänsla. Detta med syfte att ta rätt beslut, vid rätt tillfälle. LÄS MER