Sökning: "Cellular Automata"
Visar resultat 1 - 5 av 25 uppsatser innehållade orden Cellular Automata.
1. Simulated molecular adder circuits on a surface of DNA : Studying the scalability of surface chemical reaction network digital logic circuits
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : The behavior of the Deoxyribonucleic Acid (DNA) molecule can be exploited to perform useful computation. It can also be ”programmed” using the language of Chemical Reaction Networks (CRNs). One specialized CRN construct is the Surface Chemical Reaction Network (SCRN). LÄS MER
2. 3D Texture Synthesis Using Graph Neural Cellular Automata
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In recent years, texture synthesis has been a heated topic in computer graphics, and the development of advanced algorithms for generating high-quality 3D textures is an area of active research. A recently proposed model, Neural Cellular Automata, can synthesize realistic 2D texture images or videos. LÄS MER
3. Cellular Automata as Synthetic Training Data : Exploring behavioural patterns of neural networks
Master-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : On the highest heights of the third AI spring where the interest in AI research and industrial applications is booming, it’s worth taking a step back to reexplore the basics. With the spirit of data-centric-ai, we discuss the use of Cellular Automata as a resource for synthetic training data and explore how properties of CA rules relate to learning. LÄS MER
4. Moving in the dark : Mathematics of complex pedestrian flows
Magister-uppsats, Karlstads universitet/Fakulteten för hälsa, natur- och teknikvetenskap (from 2013)Sammanfattning : The field of mathematical modelling for pedestrian dynamics has attracted significant scientific attention, with various models proposed from perspectives such as kinetic theory, statistical mechanics, game theory and partial differential equations. Often such investigations are seen as being a part of a new branch of study in the domain of applied physics, called sociophysics. LÄS MER
5. Evolved cellular automata for 2D video game level generation
Kandidat-uppsats, Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)Sammanfattning : Manual design of levels can be an expensive and time consuming process. Procedural content generation (PCG) entails methods to algorithmically generate game content such as levels. One such way is by using cellular automata (CA), and in particular evolved cellular automata. LÄS MER