Sökning: "Computer Generated Graphics"

Visar resultat 1 - 5 av 27 uppsatser innehållade orden Computer Generated Graphics.

  1. 1. Procedural Natural Texture Generation on a Global Scale

    Master-uppsats, Linköpings universitet/Informationskodning

    Författare :Anna Pohl Lundgren; [2023]
    Nyckelord :computer graphics; procedural generation; procedural textures; gpu; image processing; satellite imagery; real time; real-time; shadow detection;

    Sammanfattning : This Master’s thesis investigates the application of dynamically generated procedural terrain textures for texturing 3D representations of the Earth’s surface. The study explores techniques to overcome limitations of the currently most common method – projecting satellite imagery onto the mesh – such as insufficient resolution for close-up views and challenges in accommodating external lighting models. LÄS MER

  2. 2. Procedural System for Urban Forest Generation : Image-based Natural Terrain Generation

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Bosen Cheng; [2022]
    Nyckelord :datauppsättningar; neurala nätverk; blickdetektering; texttaggning;

    Sammanfattning : Procedural content generation is a common way to create model resources in the computer graphics area. It is beneficial for generating large-scale models such as buildings, forests, etc. This project focus on the generation of the urban forest, which is a case often overlooked. LÄS MER

  3. 3. Rendering Photorealistic Images of Sticky Notes in Synthesized Indoor Environments : Creating a synthetic dataset in procedurally genererated environments

    Master-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Författare :Karl Eknefelt; [2022]
    Nyckelord :Computer vision; Computer graphics; Synthetic; Procedural; Dataset;

    Sammanfattning : This thesis is about creating a synthetic data generation pipeline to replace the manual process of adding bounding box-labeled images of sticky notes to an evaluation dataset of a traditional CV algorithm. With this approach, 462 labeled 12 megapixel-images in 55 different, procedurally varied scenes were generated in 8 hours using a MacBook M1 Max laptop. LÄS MER

  4. 4. Off-road Driving with Deteriorated Road Conditions for Autonomous Driving Systems

    Master-uppsats, Linköpings universitet/Institutionen för systemteknik

    Författare :Eric Ekström; [2022]
    Nyckelord :autonomous driving systems; computer graphics; synthetic training data; driving;

    Sammanfattning : Recent studies on robustness of machine learning systems shows that today’s autonomous vehicles struggle with very basic visual disturbances such as rain or snow. There is also a lack of training data that includes off road scenes or scenes with different forms of deformation to the road surface. LÄS MER

  5. 5. Art Value Experience : An Immersive Procedural Content Generation Tool for Personal Visualization of Meaningful Numbers

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Yufei Zhang; [2022]
    Nyckelord :Personal visualization tool; user-generated content; immersive experience design; procedural content generation; research through design; experiential qualities; heuristic evaluation;

    Sammanfattning : We present a Research through Design project that explores design opportunities and challenges of a personal visualization tool in artistic settings. The research process includes technical material exploration, an approach where state-of-the-art enabling techniques are examined to inspire artistic design decision-making. LÄS MER