Sökning: "Computer and Information Science"

Visar resultat 1 - 5 av 267 uppsatser innehållade orden Computer and Information Science.

  1. 1. Ensuring the Security of PyPI Packages

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :David Shakoori Gustafsson; [2023-10-23]
    Nyckelord :Computer science; Security; Python; PyPI; Typosquatting;

    Sammanfattning : Developers often use open-source code libraries in order to achieve desired functionalities without needing to re-implement existing code. Python developers are no exceptions here, and frequently use the Python Package Index, PyPI, to download the specific code packages they want to use. LÄS MER

  2. 2. Challenges in Specifying Safety-Critical Systems with AI-Components

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Iswarya Malleswaran; Shruthi Dinakaran; [2023-09-26]
    Nyckelord :Software engineering; Requirement engineering; Specification; Safety; Computer Science; Engineering; Machine learning; Deep learning; Runtime monitor; Data Selection; Data Collection;

    Sammanfattning : Safety is an important feature in automotive industry. Safety critical system such as Advanced Driver Assistance System (ADAS) and Autonomous Driving (AD) follows certain processes and procedures in order to perform the desired function safely. LÄS MER

  3. 3. An Empirical Survey of Bandits in an Industrial Recommender System Setting

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Tobias Schwarz; Johan Brandby; [2023-09-21]
    Nyckelord :computer science; industrial application; machine learning; reinforcement learning; multi-armed bandits; MAB; contextual multi-armed bandits; survey; batch learning;

    Sammanfattning : In this thesis, the effects of incorporating unstructured data—images in the wild—in contextual multi-armed bandits are investigated, when used within a recommender system setting, which focuses on picture-based content suggestion. The idea is to employ image features, extracted by a pre-trained convolutional neural network, and study the resulting bandit behaviors when including respective excluding this information in the typical context creation, which normally relies on structured data sources—such as metadata. LÄS MER

  4. 4. OpenCourse: Gamification in Computer Science Education

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Gustaf Bodin; Elias Ekroth; Tobias Engblom; Filip Linde; Anwarr Shiervani; [2023-03-03]
    Nyckelord :Gamification; Education; Heuristic Evaluation; Desktop Application Development; Spelifiering; Utbildning; Heuristisk Utvärdering; Datorapplikationsutveckling;

    Sammanfattning : Academic degrees in computer science suffer from the highest dropout rates among universities. As a result, there is a lack of technical professionals, which could threaten the digital infrastructure. LÄS MER

  5. 5. Analyzing the performance of active learning strategies on machine learning problems

    Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Avdelningen för systemteknik

    Författare :Vendela Werner; [2023]
    Nyckelord :computer science; bioinformatics; machine learning; active learning; artificial intelligence; supervised learning; Astrazeneca; maskininlärning; artificiell intelligens; datorvetenskap; active learning; bioinformatik; supervised learning;

    Sammanfattning : Digitalisation within industries is rapidly advancing and data possibilities are growing daily. Machine learning models need a large amount of data that are well-annotated for good performance. To get well-annotated data, an expert is needed, which is expensive, and the annotation itself could be very time-consuming. LÄS MER