Sökning: "Computing Education"

Visar resultat 1 - 5 av 52 uppsatser innehållade orden Computing Education.

  1. 1. Real-time visual feedback of emotional expression in singing

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Xuehua Fu; [2023]
    Nyckelord :Sound and Music Computing; Music Visualization; Cross-modal Feedback; Mapping; Music Expressivity; Multimodal Interaction; Ljud-och musikberäkning; Musikvisualisering; Korsmodal återkoppling; Kartläggning; Musikexpressivitet; Multimodal interaktion;

    Sammanfattning : The thesis project concerns the development and evaluation of a real-time music visualization system aimed at creating a multi-modal perceptual experience of music emotions. The purpose of the project is to provide singers with real-time visual feedback on their singing, to enhance their expression of emotions in the music. LÄS MER

  2. 2. Energy Poverty : Computing the silent problem of developed countries

    Kandidat-uppsats, Uppsala universitet/Institutionen för samhällsbyggnad och industriell teknik

    Författare :Alfred Larsson; Märta Strømme; Herman Falkenmark; Freja Klucis; [2023]
    Nyckelord :Energy Poverty;

    Sammanfattning : Energy poverty is a new term in the Swedish context, though it is becoming increasingly more relevant because of inflation and higher prices for electricity. Because research on the matter is scarce in developed countries such as Sweden and similar contexts in the EU, it creates uncertainty whether there is a ‘correct’ way of conducting energy poverty research. LÄS MER

  3. 3. Introducing Quantum Computation in Education

    Kandidat-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Amadeus Hedenskog; [2023]
    Nyckelord :Quantum computation; Quantum computing; Education;

    Sammanfattning : Quantum Computation is the quest for more efficient technologies. It can in principal be applied to Complex quantum systems, Quantum chemical systems, Cyber-security, Finance and AI. However, the introductory course in Quantum Mechanics at the Luleå University of Technology (F0047T) does not provide an introduction to Quantum Computation. LÄS MER

  4. 4. Gamifying Attack Path Reporting : Preliminary design of an educational cyber security game

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Anna Misnik; Shafeek Zakko; [2022]
    Nyckelord :Gamification; Cyber Security Education; Game Design; Meta Attack Language; Attack Simulations; Hacking; Spelifiering; Cybersäkerhetsutbildning; Spel Design; Meta Attack Språk; Attacksimuleringar; Dataintrång;

    Sammanfattning : With rapid digitalization and technical growth, the IT systems that we are using are becoming extremely complicated and intertwined. This created as a result, more challenging security problems that get complicated alongside the systems, and the need for advanced solutions to prevent the exploitation of systems vulnerabilities. LÄS MER

  5. 5. The benefits and drawbacks of implementing chatbots in higher education : A case study for international students at Jönköping University

    Magister-uppsats, Jönköping University/Internationella Handelshögskolan

    Författare :Terrance Lopez; Meer Qamber; [2022]
    Nyckelord :Chatbots; Higher education; Jönköping University; International students;

    Sammanfattning : Background A chatbot is a type of modern computing program that uses textual or vocal interfaces to replicate human communication or "chitchat.” is widely used in many large-scale applications. LÄS MER