Sökning: "Costume"

Visar resultat 1 - 5 av 64 uppsatser innehållade ordet Costume.

  1. 1. A Passion Flower in The Museum Building Considerations for the Conservation of a Performance Artwork with a Material Component

    Kandidat-uppsats, Göteborgs universitet/Institutionen för kulturvård

    Författare :Mira Dolk; [2020-09-02]
    Nyckelord :Performance art; Contemporary art; Costume; Plastic; Museum of Modern Art Sweden; Ingela Ihrman;

    Sammanfattning : Degree project for Bachelor of Science in Conservation2020, 180 HECSecond Cycle2020:35.... LÄS MER

  2. 2. Historical fashion and modern action : Historical accuracy in female costumes in games

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi; Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Karolina Neckman; Elgé Petrulyté; [2020]
    Nyckelord :historically accurate; female costumes; game studies; game character costume design; recognition of historical costumes;

    Sammanfattning : This thesis will investigate how developers can create recognizable and historically realistic female game characters while balancing historically accurate aspects and creative aesthetics.This paper is meant to give a better understanding of the importance of accurate historical female costumes in games, and investigate whether or not these are preferable to a gaming audience. LÄS MER

  3. 3. Translating History of Fashion on Screen : A study of Piero Tosi’s costumes in Senso and their power of divulgation as historiophoty

    Master-uppsats, Stockholms universitet/Modevetenskap

    Författare :Flora Ferrara; [2020]
    Nyckelord :History of fashion; costume; film; adaptation; historiophoty; Piero Tosi; historical accuracy; 1860s; literature; intersemiotic translation;

    Sammanfattning : The aim of this thesis is to demonstrate that historical costumes can be a valid tool to crystallize and disseminate visual knowledge about fashion and dress history. In the specific, this thesis argues that the screen representation of dress and fashion of the 1860s in the adaptation Senso (1954) provides an evocative contextualization of their past use and meaning for modern viewers. LÄS MER

  4. 4. Klassiskt och nordiskt : fornnordiska motiv i bildkonsten 1775-1855

    Master-uppsats, Uppsala universitet/Konstvetenskapliga institutionen

    Författare :Nora Hansson; [2020]
    Nyckelord :Old Norse mythology; iconography; Thor battering the Midgaard serpent; The death of Balder; Näcken and the daughters of Ägir; classicism; the classical tradition; Fornnordisk mytologi; ikonografi; Tors kamp med Midgårdsormen; Balders död; Näcken och Ägirs döttrar; klassicism; den klassiska traditionen;

    Sammanfattning : The subject of this master’s thesis is depictions of Old Norse mythology and related motifs in the visual arts during the period 1775–1855. The main question of this research is how the motifs were visualized and how the depictions are related to the classical tradition. LÄS MER

  5. 5. Does the devil wear Prada? A content analysis of costume design in video games as a tool for conveying narrative and functionality : A study concerning costume design and its current use in games

    Kandidat-uppsats, Södertörns högskola/Medieteknik; Södertörns högskola/Medieteknik

    Författare :Clara Swahn; Niki Eriksson; [2020]
    Nyckelord :costume design; video games; design trends; functionality; believability; narrative; Kostymdesign; datorspel; designtrender; funktionalitet; trovärdighet; narrativ;

    Sammanfattning : This study examines how costume design is used as a narrative and functional part of video game character design. The purpose being how costume design is currently utilized, what common design trends can be found and in which instances costume design goes against the functionality and believability of the character. LÄS MER