Sökning: "Counter-Strike"

Visar resultat 1 - 5 av 35 uppsatser innehållade ordet Counter-Strike.

  1. 1. Predicting Counter-Strike Matches using Machine Learning Models

    Kandidat-uppsats, Lunds universitet/Statistiska institutionen

    Författare :Erik Broms; William Nordansjö; [2024]
    Nyckelord :Mathematics and Statistics;

    Sammanfattning : Sports betting is a widespread industry where predictive modeling play a big role. The goal of this thesis is to explore the possibilities of machine learning within the realm of e-sport prediction. The data used for this thesis is publicly available data was recorded over a three year period. LÄS MER

  2. 2. Investigating Users' Quality of Experience in Mobile Cloud Games

    M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Markus Blomqvist; [2023]
    Nyckelord :Quality of Experience; Mobile Cloud Games; RTT; Delays; Packet Loss; Random Jitter; Bursty Jitter; Data Packets; Experiment;

    Sammanfattning : Mobile cloud gaming (MCG) is an emerging concept which aims to deliver video games on-demand to users with the use of cloud technologies. Cloud technology allows the offloading of computation from a less powerful user device or thin client to more robust cloud servers to minimize power consumption and provide additional cloud services such as storage. LÄS MER

  3. 3. Do cognitive abilities differ between competitive and non-competitive players of the e-sport Counter-Strike : Global Offensive?

    Kandidat-uppsats, Umeå universitet/Institutionen för psykologi

    Författare :Linus Andersson; [2023]
    Nyckelord :e-sports; Counter-Strike: Global Offensive; cognitive abilities;

    Sammanfattning : The rise of competitive e-sports and its increasing popularity with several million players worldwide across various games has sparked an interest in the cognitive abilities associated with it. This study aimed to investigate if there is a relationship between competitive play and an increase in cognitive ability, as measured by performance in cognitive tasks. LÄS MER

  4. 4. LJUDDESIGN & INLEVELSE I COUNTER STRIKE:GLOBAL OFFENSIVE : Hur påverkar Counter Strike: Global Offensives tidigare och nuvarande ljudläggning spelares inlevelse genom informativa ljud?

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Johan Clifford; [2023]
    Nyckelord :Counter Strike: Global Offensive; tävlingsinriktade spel; informativ ljuddesign; ljud och taktiska skjutspel; inlevelse och ljuddesign;

    Sammanfattning : Tio personer deltog i ett experiment där 2 olika ljud läggningar av spelet Counter Strike: Global Offensive studerades. Version A var en beta version från 2013 och Version B var den senaste uppdateringen av spelet vid datumet 2023-02-10. Deltagarna spelade 5 rundor som terrorister och 5 rundor som anti-terrorister på kartan Dust II. LÄS MER

  5. 5. Yearning for the Future: Exploring Forestalgia through Generation Z’s Experiences : An exploratory study on forestalgia experiences in upcoming video game title releases

    Kandidat-uppsats, Jönköping University/Internationella Handelshögskolan

    Författare :Matej Kyjovský; Tim McIntyre; Patrick Fenger-Krog; [2023]
    Nyckelord :Forestalgia; Nostalgia; Video Games; Interpretive Phenomenological Analysis; Personal Experiences; Emotional and Cognitive Responses; Socialisation;

    Sammanfattning : Background: Nowadays nostalgia has become a staple within the marketers’ toolkit on grounds of the plethora of positive effects it has on consumers. It is however solely focused on memories and the individual’s yearning for the past. LÄS MER