Sökning: "Design Research Methods"

Visar resultat 1 - 5 av 2360 uppsatser innehållade orden Design Research Methods.

  1. 1. English Word Order in Written Production of Swedish Students

    Kandidat-uppsats, Göteborgs universitet / / Institutionen för sociologi och arbetsvetenskap

    Författare :Mohammad Taherinasab; [2023-05-11]
    Nyckelord :Error Analysis EA ; Contrastive Analysis CA ; Second Language Acquisition SLA ; EFL learners; word order;

    Sammanfattning : This study investigates English word order errors in the written production of Swedish junior high school students. It analyzes 24 essays written by the 9th-grade students in a junior high school in Sweden in the spring semester of 2022. LÄS MER

  2. 2. Norrbacka 1 : den glömda trädgården

    Kandidat-uppsats, Göteborgs universitet/Institutionen för kulturvård

    Författare :Victoria Palm; [2023-05-03]
    Nyckelord :cultural history; inventory; valuation; garden illustration; garden; kulturhistoria; inventering; värdering; trädgårdsillustation; trädgård;

    Sammanfattning : The left garden of Norrbacka 1, today Domprostegården 5:1, is an interesting place where plants of older varieties may be found. It´s important that places like this will be noticed so the society does not miss out on historical knowledge and plants that can matter to maintain biodiversity. LÄS MER

  3. 3. Digital skills challenges and opportunities for digitally under-resourced primary schools in Zambia: an exploratory study.

    Master-uppsats, Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Författare :James Vwavwa Sikalima; [2023-03-21]
    Nyckelord :Digital Skills; Digital Devices;

    Sammanfattning : Purpose: The purpose of the research was to propose a design of a digital learning platform that creates opportunities for digital learning in digitally underresourced primary schools in Zambia. Theory: Activity theory anchored on five principles of activity systems, inclusivity, historicity, use of contradictions, and mutual changes encompassed the theoretical framework for this thesis. LÄS MER

  4. 4. OpenCourse: Gamification in Computer Science Education

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Gustaf Bodin; Elias Ekroth; Tobias Engblom; Filip Linde; Anwarr Shiervani; [2023-03-03]
    Nyckelord :Gamification; Education; Heuristic Evaluation; Desktop Application Development; Spelifiering; Utbildning; Heuristisk Utvärdering; Datorapplikationsutveckling;

    Sammanfattning : Academic degrees in computer science suffer from the highest dropout rates among universities. As a result, there is a lack of technical professionals, which could threaten the digital infrastructure. LÄS MER

  5. 5. Users’ Perceptions of the Patient-Accessible Electronic Health Record “Journalen” : An interpretive research from users’ perceptions

    Master-uppsats, Linnéuniversitetet/Institutionen för informatik (IK)

    Författare :Samir Negash Ibrahim; [2023]
    Nyckelord :Electronic Health Records EHR ; Patient-Accessible Electronic Health Records PAEHR ; Patient-Centred Care PCC ; Soft System Methodology SSM ; Journalen; Qualitative Research.;

    Sammanfattning : The aim of this master’s thesis is to investigate patients’ and physicians’ perceptions and recommendations of Patient-Accessible Electronic Health Records (PAEHR) in order to achieve Patient-Centred Care (PCC). The study employs Soft System Methodology (SSM) as a holistic approach to understanding the complex and dynamic nature of Electronic Health Records (EHRs) in the healthcare sector. LÄS MER