Avancerad sökning
Hittade 3 uppsatser som matchar ovanstående sökkriterier.
1. A dynamic method for rendering overlay on live video : With motion detection and masking using DirectX 11 and HLSL
Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Sammanfattning : The digitalization leads to that many physical solutions are replaced by digital once. Especially in the surveillance and security business have humans been replaced by cameras which are monitored from a remote location. LÄS MER
2. Impostor Rendering with Oculus Rift
M1-uppsats, KTH/Data- och elektroteknikSammanfattning : This report studies impostor rendering for use with the virtual reality head mounted display Oculus Rift. The technique is replacing 3D models with 2D versions to speed up rendering, in a 3D engine. It documents the process of developing a prototype in C++ and DirectX11 and the required research needed to complete the assignment. LÄS MER
3. Volume Raycasting Performance Using DirectCompute
Kandidat-uppsats, Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikationSammanfattning : Volume rendering is quite an old concept of representing images, dating back to the 1980's. It is very useful in the medical field for visualizing the results of a computer tomography (CT) and magnet resonance tomography (MRT) in 3D. LÄS MER