Sökning: "Erik Harder"

Visar resultat 1 - 5 av 40 uppsatser innehållade orden Erik Harder.

  1. 1. The Impact of Foveated Rendering as Used for Head-Mounted Displays in Interactive Video Games

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Klara Andersson; Erik Landén; [2023]
    Nyckelord :;

    Sammanfattning : Introduction: In this study, foveated rendering has been explored as its impacton people in a virtual reality (VR) video game setting. Foveated rendering has thepotential to decrease the performance cost of virtual reality gaming by only renderingthe part of the scene where the user is looking. It achieves this with the use of aneye tracker. LÄS MER

  2. 2. GPS and IMU Sensor Fusion to Improve Velocity Accuracy

    Kandidat-uppsats, Uppsala universitet/Institutionen för elektroteknik

    Författare :Adam Laurell; Erik Karlsson; Yousuf Naqqar; [2022]
    Nyckelord :Sensor fusion; GPS navigation; Extended Kalman filter; Control systems; Velocity estimation; Data processing;

    Sammanfattning : The project explores the possibilities on how to improve the accuracy of GPS velocity data by using sensor fusion with an extended Kalman filter. The proposed solution in this project is a sensor fusion between the GPS and IMU of the system, where the extended Kalman filter was used to estimate the velocity from the sensor data. LÄS MER

  3. 3. Automated Functional Tests for a Web Application

    Kandidat-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknik

    Författare :Johan Wulf; Erik Svensson Fahlström; [2022]
    Nyckelord :Test; automation; single sign on; frameworks; JavaScript; Technology and Engineering;

    Sammanfattning : When developing a large application, many companies use techniques such as Test Driven Development in order to get a range of tests on which they later can validate their code with. This has become the standard in many work environments. LÄS MER

  4. 4. Experience of immersion in serious games : A quantitative study of educational games in the field of cyber security

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Erik Gustafsson; [2022]
    Nyckelord :Educational; serious games; cyber security; immersion;

    Sammanfattning : It is not always easy to immersive oneself in a new field, maybe even harder so if it is obligatory. This study focused on how serious games can immerse players and potential students in educational games for a learning purpose. More specifically, the study compared two similar educational games in cyber security. LÄS MER

  5. 5. Corona och karantän – orsak till oro : En studie om effekterna av frivillig karantän för en sårbar grupp

    Master-uppsats, Karlstads universitet/Centrum för forskning om samhällsrisker, CSR (från 2020); Karlstads universitet/Institutionen för samhälls- och kulturvetenskap (from 2013)

    Författare :Erik Hessel; [2021]
    Nyckelord :corona; covid-19; quarantine; anxiety; resilience; crisis communication; compliance; corona; covid-19; karantän; oro; resiliens; kriskommunikation; följsamhet;

    Sammanfattning : I slutet av 2019 upptäcktes ett nytt coronavirus vars framfart klassades som en pandemi av WHO i mars 2020. Sjukdomen som följer på viruset, covid-19, har i Sverige klassats som samhällsfarlig sjukdom vilket inneburit att myndigheterna kunnat vidta extraordinära skyddsåtgärder. LÄS MER