Sökning: "Esport Organization"
Hittade 4 uppsatser innehållade orden Esport Organization.
1. Gamers och Esportares självskattade livstillfredsställelse : En kvantitativ tvärsnittsstudie
L2-uppsats, Karlstads universitet/Institutionen för sociala och psykologiska studier (from 2013)Sammanfattning : En kvantitativ tvärsnittsstudie som undersökts via en digital frågeenkät i syfte att se omdet fanns en korrelation mellan antal spelade timmar och självuppskattad livstillfredsställelsebland gamers och esportare.Livstillfredsställelse beskrivs enligt Kobau et al. LÄS MER
2. Manage Organization Data
M1-uppsats, Mittuniversitetet/Institutionen för informationssystem och –teknologiSammanfattning : This report explicates the work in this project that has been done at the company Learn2Esport, which has a platform to help educate esport called Gameplan. The goal of this project have been to help the company create a new page on their platform on which administrators can get an overlook of their organizations and teams. LÄS MER
3. Godlike Views Of Human Capital : A Qualitative Case Study of Different Internal Stakeholder Views of Human Capital within an Esport Organization
Master-uppsats, Umeå universitet/FöretagsekonomiSammanfattning : The esport industry is growing, and it is growing fast. Research suggests that the phenomenon of esport poses a great opportunity to research the development and assessment of human expertise in our modern digitized society. LÄS MER
4. Managing Performance in Virtual Teams : A Multiple Case Study of Esport Organizations
Kandidat-uppsats, Högskolan i Jönköping/IHH, FöretagsekonomiSammanfattning : Abstract Background The growing phenomenon of esports during the last decade have sparked the rise of a billion dollar industry. Professional esport teams are now competing in arenas with an audience of millions watching at home. Virtual teams have been used actively since the 1990’s and are now the standard structure in esport organizations. LÄS MER