Sökning: "Exergame"
Visar resultat 1 - 5 av 20 uppsatser innehållade ordet Exergame.
1. Super Exergame : 2D platformer exergame using webcam ML-skeletal tracking and Godot
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : This thesis presents the development and evaluation of an exergame platformer. Designed in the ecosystem of Liopep with the goal of aiding sedentary workers in their office environment. The game was developed using Godot over a period of around 5 months. Results show a clear correlation between higher scores and increased exertion. LÄS MER
2. Undisplayed BPM for Engaging Exercise : Using Heart Rate Data in a Lower Body VR Exergame
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för teknik och estetikSammanfattning : This study has researched the use of undisplayed heart rate data as biofeedback in the contextof a lower body VR exergame using a fitness bike, in collaboration with Ericsson Research.Most of the global population need to exercise more, but describe it as dull and monotonous. LÄS MER
3. A small step for a sensor : Detecting limited spatial movement with mobile AR
Master-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : In this paper, a technical overview will be provided for a developed mobile exergame, with a particular focus on its movement tracking. By utilizing spatial movement readout from the AR algorithm, we've managed to create an easy to use exergame that allows the user to track their horizontal movement. LÄS MER
4. Designing micro exertion game for 2-minute active breaks with ML-agent-based skeletal tracking act the Godot Engine
Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : This thesis presents the design and development of an innovative exergame aimed atcombating the adverse effects of sedentary lifestyles, particularly prevalent among officeworkers and gamers. The game, built using the open-source Godot game engine andGoogle's MediaPipe machine learning framework, utilizes motion capture technology totranslate real-world player movements into in-game actions. LÄS MER
5. Exergame Analysis : Creating an exergame and evaluating game components and motion movement correlation
M1-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : As technology progresses, people start engaging in sedentary behaviour more and could raise the risk of getting health deficits such as cardiovascular diseases, cancer, and type-2 diabetes. Recent studies on how to prevent sedentary behaviour is to incorporate physical activity through exergaming. LÄS MER