Sökning: "Explorative analysis"

Visar resultat 1 - 5 av 521 uppsatser innehållade orden Explorative analysis.

  1. 1. Unraveling Paradoxical Tensions in Digital Servitization Ecosystems : A case study in the mining industry

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Författare :Johannes Åström; Jakob Karlelid; [2024]
    Nyckelord :Digital servitization; Ecosystem; Paradoxes; Tensions; Digital tjänstefiering; Ekosystem; Paradoxer; Spänningar;

    Sammanfattning : Purpose - This study aims to understand what paradoxical tensions arise within an ecosystem when companies collectively pursue digital servitization and how these tensions impact value co-creation. Method -  The study is an explorative single-case study based on the mining industry in Sweden and involves respondents from industry-leading organizations. LÄS MER

  2. 2. Biologin och naturkunskapens roll i kost- och hälsoundervisning. : En kvalitativ studie om målsättning och undervisningsstrategier från ett gymnasielärareperspektiv.

    Master-uppsats, Linnéuniversitetet/Institutionen för biologi och miljö (BOM)

    Författare :Céline Steib; [2024]
    Nyckelord :Food-related education; adolescents; biology; cross-curricular teaching; integrated curriculum; high-school; Kost- och hälsoundervisning; ämnesövergripande arbete; ämnesintegrerad undervisning; biologi; naturkunskap; gymnasiet; lärarperspektiv;

    Sammanfattning : In Sweden, food-related education is vaguely incorporated in several mandatory high school subjects but not much is known about how it is incorporated in the biology and natural science subjects. This study aimed to understand how Swedish high school biology and natural science teachers approach and contribute to food-related education within and across subjects. LÄS MER

  3. 3. Exploring a Wearable Technology for Enhanced Learning : - a design concept

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Linus Thofte; [2024]
    Nyckelord :Exoskeleton; Haptics; Smart Glove; UX; Interaction Design; Embodied Music Cognition; Human-Machine Cooperation; Wearables; Learning System; Technology Matchmaking;

    Sammanfattning : This paper is an explorative interaction design study focusing on the development of a wearable device for enhanced learning of bodily skills. It uses a variation of technology scouting and matchmaking to explore possible technologies related to assistive technology for learning. LÄS MER

  4. 4. Communications Effect on Trust in The Hybrid Workplace. An explorative case study of an outsourcing company providing financial services

    Master-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Linn Gyllenhammar Byström; [2023-11-22]
    Nyckelord :trust; communication; hybrid workplace; media synchronicity theory; social exchange theory;

    Sammanfattning : The COVID-19 pandemic transformed the way people work, with many organizations shifting to remote work as the result. As we move towards a post-pandemic world, the hybrid working method that combines remote and in-office work is becoming increasingly popular and not likely to go away. LÄS MER

  5. 5. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game

    Kandidat-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Hanna Persson; Vida William-Olsson; [2023-11-20]
    Nyckelord :gamified memory task; explorative study; biometric data; user experience; användarupplevelse; gamifierad minnesuppgift; explorativ studie; biometrisk data;

    Sammanfattning : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. LÄS MER