Sökning: "FSM"

Visar resultat 1 - 5 av 26 uppsatser innehållade ordet FSM.

  1. 1. EcoBot : study design and development of a persuasive FSM-free Chatbot for energy saving

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Francesco Milano; [2023]
    Nyckelord :chatbot; context management; persuasive strategies; domestic energy saving; smart appliances; sustainability.; chatbot; kontexthantering; övertygande strategier; hushållsenergibesparing; smarta apparater; hållbarhet;

    Sammanfattning : This study presents the development and evaluation of a conversational agent, EcoBot, designed to inform users about their energy habits and persuade them to save more energy when at home, to help fight climate change and energy waste. To reach this goal, three persuasion strategies were first identified: Feedback, to give users personalized suggestions based on their habits, Goal Setting, to set and track consumption goals for the user’s domestic appliances, and Social Comparison, to compare the user’s consumption with that of others. LÄS MER

  2. 2. Hinder för design av FSM inom verktyget Value Stream Mapping

    Kandidat-uppsats, KTH/Produktionsutveckling

    Författare :Leandros Grigoriadis; [2023]
    Nyckelord :Small and Medium sized Enterprise SME ; Value Stream Mapping VSM ; Future State Map FSM ; Current State Map CSM ; Små- och medelstora företag SME ; Värdeflödesanalys VFA ; Future State Map FSM ; Current State Map CSM ;

    Sammanfattning : I Sverige är 99.9 % av alla företag SME-företag. I dagens samhälle har förändrade förutsättningar och globala marknader ändrat kundkraven på exempelvis ledtid. Svenska tillverkande SME-företag kräver således ett sätt att anpassa sin produktion till dessa förändrade förutsättningar. LÄS MER

  3. 3. Decision-making AI in digital games

    Master-uppsats, Uppsala universitet/Informationssystem

    Författare :Ahmad Al Shehabi; [2022]
    Nyckelord :Decision-making; Goal Oriented Action Planning; GOAP; Agent; AI; Artificial Intelligence; Behavior Trees; Finite State Machines; FSM;

    Sammanfattning : The field of artificial intelligence has gained much knowledge through the implementation of decision-making systems in video games. One of these systems was the Goal Oriented Action Planning system (GOAP) which directs the behavior of an AI-agent through multiple digital artifacts categorized as goals, actions, and plans. LÄS MER

  4. 4. 1D LIDAR Speed and Motion for the Internet-of-Things : For Railroad Classification Yards

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Edward Chancellor; Kasper Oikarinen; [2021]
    Nyckelord :LIDAR; Trains; Internet of Things; Motion-tracking; Rail transportation; Railroad classification yards.; LIDAR; Tåg; Sakernas internet; Rörelsespårning; Tågtrafik; Rangerbangårdar.;

    Sammanfattning : This thesis is an investigation into the feasibility of one-dimensional Light Detection and Ranging (LIDAR) sensors for tracking the position and motion of trains on railroad classification yards. Carefully monitoring railway traffic in these areas is important, in order to avoid accidents, optimise logistical operations and hence reduce delays. LÄS MER

  5. 5. Low Density Parity Check Encoder and Decoder on SiLago Coarse Grain Reconfigurable Architecture

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Weijiang Kong; [2019]
    Nyckelord :LDPC; CGRA; Reconfigurable architecture; VLSI design; ASIC; LDPC; CGRA; Konfigurerbar arkitektur; VLSI design; ASIC;

    Sammanfattning : Low density parity check (LDPC) code is an error correction code that has been widely adopted as an optional error correcting operation in most of today’s communication protocols. Current design of ASIC or FPGA based LDPC accelerators can reach Gbit/s data rate. LÄS MER