Sökning: "GAM"

Visar resultat 1 - 5 av 33 uppsatser innehållade ordet GAM.

  1. 1. Classifying Previous Covid-19 Infection : Advanced Logistic Regression Approach

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för matematik och matematisk statistik

    Författare :Daniel Westerholm; [2023]
    Nyckelord :Covid-19; logistic regression; clustering;

    Sammanfattning : The study aimed to developed a logistic model based on antibody proteins, vaccinations and demographic factors that predicts previous infection in Covid-19. The data set comprised of 2750 individuals from eldercare homes in Sweden, with four test dates executed between October of 2021 and August of 2022. LÄS MER

  2. 2. Generating an Interpretable Ranking Model: Exploring the Power of Local Model-Agnostic Interpretability for Ranking Analysis

    Magister-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Laura Galera Alfaro; [2023]
    Nyckelord :Explainable Artificial Intelligence; Learning To Rank; Local ModelAgnostic Interpretability; Ranking Generalized Additive Models;

    Sammanfattning : Machine learning has revolutionized recommendation systems by employing ranking models for personalized item suggestions. However, the complexity of learning-to-rank (LTR) models poses challenges in understanding the underlying reasons contributing to the ranking outcomes. LÄS MER

  3. 3. Player behavior in cooperative action games : How communication, cooperation and prosocial behavior affects players behavior

    Kandidat-uppsats, Södertörns högskola

    Författare :Erik Sandholt; Mathias Östergren; [2023]
    Nyckelord :Behavior; Communication; Cooperative; Difficulty; Prosocial; Qualitative Research; Teamwork; Video gam; Beteende; Kvalitativ Efterforskning; Kommunikation; Kooperativa; Lagarbete; Prosocial; Svårighet; Video spel;

    Sammanfattning : This thesis examines what game designs cause players to exhibit communication, cooperation and prosocial behavior towards each other in cooperative action games. This study used qualitative research methods to analyze a cooperative action game called Warhammer: Vermintide 2 as a case study. The gathering of data is done through Stimulated recall. LÄS MER

  4. 4. Spatial distribution and thermo-climatic effects on the abundance of non-toxigenic Vibrio cholerae in Russia

    Magister-uppsats, Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik

    Författare :Vadim Leonov; [2023]
    Nyckelord :V. cholerae; spatial analysis; climate change; heat wave; SatScan; vibriosis; Russia;

    Sammanfattning : The identification of climate temperature-sensitive pathogens and infectious diseases is essential in addressing health risks resulting from global warming. Such research is especially crucial in regions where climate change may have a more significant impact like Russia. Recent studies have reasoned that the abundance of V. LÄS MER

  5. 5. Efforts on Achieving Gender-Transformative Changes in Humanitarian Aid: Examining the Examples of Gender Programming Initiated in the Rohingya Crisis Response (from 2017 and onwards)

    Master-uppsats, Uppsala universitet/Centrum för genusvetenskap

    Författare :Sabila E Rabbi; [2023]
    Nyckelord :Gender transformative; Rohingya response; refugee rights; programmatic challenges;

    Sammanfattning : The thesis aims to examine the approaches of humanitarian organizations towards achieving gender transformative changes and the challenges as well as obstacles to implementing gender transformative programming in the ongoing humanitarian response in Bangladesh for the Rohingyas since 2017. The research is conducted through applying qualitative methodology, consisting of document analysis and interviews. LÄS MER