Sökning: "GPGPU"

Visar resultat 6 - 10 av 81 uppsatser innehållade ordet GPGPU.

  1. 6. Efficient generation and rendering of tube geometry in Unreal Engine : Utilizing compute shaders for 3D line generation

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Platon Woxler; [2021]
    Nyckelord :Computer Graphics; Mesh Models; General-Purpose Computing on Graphics Processing Units GPGPU ; Datorgrafik; Mesh-modeller; Beräkningar på Grafikprocessorer för Generella Användningsområden;

    Sammanfattning : Massive graph visualization in an immersive environment, such as virtual reality (VR) or Augmented Reality (AR), has the possibility to improve users’ understanding when exploring data in new ways. To make the most of a visualization, such as this, requires interactive components that are fast enough to accommodate interactivity. LÄS MER

  2. 7. GPU-Assisted Collision Avoidance for Trajectory Optimization : Parallelization of Lookup Table Computations for Robotic Motion Planners Based on Optimal Control

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Abhiraj Bishnoi; [2021]
    Nyckelord :Motion Planning; Robotics; Trajectory Optimization; GPGPU; Parallel Programming;

    Sammanfattning : One of the biggest challenges associated with optimization based methods forrobotic motion planning is their extreme sensitivity to a good initial guess,especially in the presence of local minima in the cost function landscape.Additional challenges may also arise due to operational constraints, robotcontrollers sometimes have very little time to plan a trajectory to perform adesired function. LÄS MER

  3. 8. Comparative Study of CPU and GPGPU Implementations of the Sievesof Eratosthenes, Sundaram and Atkin

    Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Jakob Månsson; [2021]
    Nyckelord :General Purpose Graphics Processing Unit; Parallelization; Prime number; Sieve.;

    Sammanfattning : Background. Prime numbers are integers divisible only on 1 and themselves, and one of the oldest methods of finding them is through a process known as sieving. A prime number sieving algorithm produces every prime number in a span, usually from the number 2 up to a given number n. LÄS MER

  4. 9. AES - kryptering med cuda : Skillnader i beräkningshastighet mellan AES-krypteringsmetoderna ECB och CTR vid implementering med Cuda-ramverket.

    Kandidat-uppsats, Jönköping University/JTH, Datateknik och informatik

    Författare :Pontus Vidén; Viktor Henningsson; [2020]
    Nyckelord :GPGPU; CTR; ECB; Cuda; AES; parallellisering; GPGPU-ramverk; processorer; AES-krypteringsmetod; Amazon EC2 P3; AWS;

    Sammanfattning : Purpose – The purpose of this study is partly to illustrate how the AES encryption methods ECB and CTR affect the computational speed when using the GPGPU framework Cuda, but also to clarify the advantages and disadvantages between the different AES encryption modes. Method – A preliminary study was conducted to obtain empirical data on the AES encryption modes ECB and CTR. LÄS MER

  5. 10. A Comparison of Parallel Algorithms for Calculating the Anti-Aliased Euclidean Distance Transform

    Master-uppsats, Linköpings universitet/Informationskodning

    Författare :Daniel Eriksson; [2020]
    Nyckelord :Distance transform; GPGPU; Image processing;

    Sammanfattning : This thesis presents a comparison of three different parallel algorithms, adapted to calculate the anti-aliased euclidean distance transform. They were originally designed to calculate the binary euclidean distance transform. The three algorithms are; SKW, Jump Flooding Algorithm (JFA), and Parallel Banding Algorithm (PBA). LÄS MER