Sökning: "GPU calculations"

Visar resultat 1 - 5 av 30 uppsatser innehållade orden GPU calculations.

  1. 1. Digital signalbehandling i realtid; en jämförelse mellan CPU och GPU : Brusfiltrering av ljudsignal med hjälp av FFT

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Ludwig Emilsson; [2020]
    Nyckelord :;

    Sammanfattning : Over the past 40 years, music production has evolved from being an analog process to a digital one. Analog instruments and filtering of signals have been complimented and partially replaced by digital instruments and filters in the form of software. LÄS MER

  2. 2. Development of Stockham Fast Fourier Transform using Data-Centric Parallel Programming

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Gabriel Bengtsson; [2020]
    Nyckelord :;

    Sammanfattning : Writing efficient scientific applications for modern High Performance Computing (HPC) systems has become much harder during the last years due to the rise of heterogeneous computer architectures. The inclusion of hardware accelerators has caused an increase in the number of required technologies to reach high performance, a change that has programming these systems outside the skill-set of a domain scientist. LÄS MER

  3. 3. Monte-Carlo Tree Search in Continuous Action Spaces for Autonomous Racing : F1-tenth

    Master-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi; Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Jonatan Jönsson; Felix Stenbäck; [2020]
    Nyckelord :mcts monte-carlo tree search ai machine learning regression neural network autonoumous vehicle f1tenth computer science master;

    Sammanfattning : Autonomous cars involve problems with control and planning. In thispaper, we implement and evaluate an autonomous agent based ona Monte-Carlo Tree Search in continuous action space. To facilitatethe algorithm, we extend an existing simulation framework and usea GPU for faster calculations. LÄS MER

  4. 4. Asynchronous Particle Calculations on Secondary GPU for Real Time Applications

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Tobias Pogén; [2019]
    Nyckelord :;

    Sammanfattning : .... LÄS MER

  5. 5. Interactive out-of-core rendering and filtering of one billion stars measured by the ESA Gaia mission

    Master-uppsats, Linköpings universitet/Medie- och InformationsteknikLinköpings universitet/Tekniska fakulteten

    Författare :Adam Alsegård; [2018]
    Nyckelord :out-of-core rendering; large-scale visualization; hierarchical octree; GPU streaming; realtime filtering.;

    Sammanfattning : The purpose of this thesis was to visualize the 1.7 billion stars released by the European Space Agency, as the second data release (DR2) of their Gaia mission, in the open source software OpenSpace with interactive framerates and also to be able to filter the data in real-time. LÄS MER