Sökning: "Gambling"

Visar resultat 6 - 10 av 322 uppsatser innehållade ordet Gambling.

  1. 6. Adapting to Change: How COVID-19 Shaped Online Consumer Behavior A comparative study between the United Kingdom and Sweden aimed at analysing consumption variations in online shopping and online gambling.

    Kandidat-uppsats, Göteborgs universitet/Institutionen för nationalekonomi med statistik

    Författare :Mimmi Bergström; Tuba Tezcan; [2023-07-21]
    Nyckelord :COVID-19; Restrictions; Online gambling; Online shopping; Consumption behaviour; Consumer theory; Substitution effect; Income effect; Relative price; OLS-regression;

    Sammanfattning : The purpose of this study is to investigate the impact of the COVID-19 pandemic on online shopping and online gambling, as well as the differences between Sweden and the United Kingdom. Both social isolation and online consumption habits have been significantly impacted by the pandemic. LÄS MER

  2. 7. From Minutes to Millions: Explaining the Link Between Time Scarcity and the Addicts of Microtransactions : A Quantitative Study

    Magister-uppsats, Linnéuniversitetet/Institutionen för marknadsföring och turismvetenskap (MTS)

    Författare :Sebastian Dietrichsteiner; Amir Hukic; [2023]
    Nyckelord :Randomized virtual cosmetics; Definite virtual cosmetics; Limited Time Scarcity; Purchase Intention; Theory of Planned Behaviour; Addictive Factors; Microtransactions; Gaming Industry; Gambling;

    Sammanfattning : Microtransactions is a relatively new concept within the gaming industry witha very large monetary value for businesses. Companies utilize persuasivedesign strategies such as time-based scarcity in order to incentivize players tospend money on microtransactions which in turn creates addiction towardsmicrotransactions. LÄS MER

  3. 8. Spel - en fet bonus för samhället? : Legitimering av spelande i Svenska Spels reklamserie ”Världens svenskaste spelbolag”

    Kandidat-uppsats, Karlstads universitet

    Författare :Josefine Karlsson; Sebastian Sääker; [2023]
    Nyckelord :Advertising; Legitimation strategies; Gambling; and Gambling addiction; Reklam; Legitimeringsstrategier; Spelande och Spelberoende;

    Sammanfattning : Today, many people in Sweden suffer from gambling addiction, and gambling advertising is one of the contributing factors to people becoming addicted. The purpose of the study is to critically analyze how gambling advertising legitimizes gambling, in this case, Svenska Spel's commercials. LÄS MER

  4. 9. "Drömmen om storvinsten": En kvantitativ studie om attityder till spel om pengar och dess digitala marknadsföring

    Kandidat-uppsats, Lunds universitet/Rättssociologiska institutionen

    Författare :Philip Persson; [2023]
    Nyckelord :Attityder; Marknadsföring; Spelbolag; Spellagen; Social Sciences;

    Sammanfattning : Games regarding money can be seen as entertainment and a thrill in life. However, gambling can also lead to financial difficulties when it develops into an addiction. The Swedish National Board of Health and Welfare equates gambling addiction with other addictions such as alcohol and tobacco. LÄS MER

  5. 10. ”Speldjävulen är ett fysatans påfund som man har hamnat i klorna på” - en netnografisk studie om spelmissbrukares upplevelser av ekonomiska problem

    Kandidat-uppsats, Lunds universitet/Socialhögskolan

    Författare :Fredrik Olsson; [2023]
    Nyckelord :problem gambling; debt; netnography; Flashback forum; Goffman’s theory of stigma; economy-shame model; Social Sciences;

    Sammanfattning : Problem gambling is a serious social problem that can have significant negative impacts on an individual's life in various ways. Considering that preventing and combating problem gambling is one of the stated goals in the Swedish social services act, it is essential for social workers to understand how problem gamblers view problems related to their gambling. LÄS MER