Sökning: "Game controller"

Visar resultat 1 - 5 av 46 uppsatser innehållade orden Game controller.

  1. 1. Math Visualizations in VR

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Abraham Al-bashki; Ahmed Oogle; [2023]
    Nyckelord :;

    Sammanfattning : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. LÄS MER

  2. 2. Creating helpful and motivating motion games for active breaks in a sedentary work environment

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Daniel Norström; [2023]
    Nyckelord :exergaming; HCI; games for health; mediapipe; godot;

    Sammanfattning : One major issue that office workers face in their daily lives is a large amount of sedentary behavior. To help alleviate this, researchers at Linköping University are developing a collection of motion games to create natural and motivating active breaks named Liopep. LÄS MER

  3. 3. U_Bot : Konstruktionen av en trådlös fjärrstyrd utbåt

    Kandidat-uppsats, KTH/Skolan för industriell teknik och management (ITM)

    Författare :Jonatan Mauritz; William Granat; [2023]
    Nyckelord :Mechatronic; KTH; Submarine; Underwater; Arduino; Hand Control; Wireless; Mekatronik; KTH; Ubåt; Under Vatten; Arduino; Handkontroller; Trådlös;

    Sammanfattning : Abstract The goal of this project was to design a submarine that could be operated using a wireless game controller. To accomplish this, we used an Playknowlogy board connected to a USB-Host Shield that recieves signals from the game controller and sends them to a USB connected to the USB-Host Shield. LÄS MER

  4. 4. Designing a Game Controller for Players with Motor Impairments : An Aim at Increasing Accessibility in Playful Experiences

    Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Kristian Bogdanov; [2023]
    Nyckelord :accessibility; motor disabilities; motor-impaired players; accessible game controller; fatigue;

    Sammanfattning : The present study investigates the obstacles encountered by people with motor impairments in their pursuit of playing and enjoying video games. The design process involved gathering valuable insights from relevant to the topic literature and observations, due to the lack of access to individuals with motor disabilities. LÄS MER

  5. 5. VR Diversion Software for Alleviation and Prevention of the Fear of Needles during Immunization Procedures

    Kandidat-uppsats, KTH/Medicinteknik och hälsosystem

    Författare :Thomas Gräslund; Hugert Fabian; [2022]
    Nyckelord :VR; diversion; needle fear; immunization; vaccination; trypanophobia;

    Sammanfattning : Currently available VR-diversion solutions for vaccination lack key features for delivering an immersive and pleasurable experience. A tailor-made diversionary semi-interactive VR-experience software for vaccination procedures has been developed using mainly the game engine Unity and programmed in C#. LÄS MER