Sökning: "Game design"
Visar resultat 1 - 5 av 1197 uppsatser innehållade orden Game design.
1. Designing User Interfaces for Increased Depth Perception in Remote Crane Operation
M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknikSammanfattning : This study investigates different design choices for graphical user interfaces meant to improve depth perception in remote crane operation through measuring efficiency and user experience. To achieve this, three different graphical user interface designs were created and implemented into a cargo port simulator within the game engine Unity. LÄS MER
2. A Simulation Game Approach for Improving Access to Specialized Healthcare Services in Sweden
Master-uppsats, KTH/Medicinteknik och hälsosystemSammanfattning : In Sweden, where a decentralized healthcare system is applied, all patients are registered at a primary healthcare center. To access most of the publicly funded specialized care clinics, patients need to be referred by a general physician at the primary healthcare center. LÄS MER
3. Public goods games for collective agri-environmental contracts design
Master-uppsats, SLU/Dept. of EconomicsSammanfattning : This thesis conducts a structured literature review of public goods games (PGG) experiments to analyze the differences between laboratory and field studies and to understand whether farmers cooperate more or less than standard PGG subjects. In addition, novel data on public goods games conducted on European farmers from Germany, Hungary, Netherlands, and Poland are analyzed to understand the effect of heterogeneous starting endowments on cooperation. LÄS MER
4. Spelkaraktärers utveckling, i förhållande till Uncanny Valley : En jämförande studie
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : Denna studie har ämnat att undersöka hur Uncanny Valley-fenomenet påverkat digitala karaktärer ur ett nutida perspektiv och hur resultatet kopplas till utvecklingen av ny teknologi. Detta har utförts genom att se över vilka skillnader som observerats idag jämfört med en studie utförd 2009 av Tinwell (2009). LÄS MER
5. Rules of Thumb for VR RTS games
Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : Creating good user interfaces in VR can be a challenge especially when trying to make strategy games in VR. The reason is that strategy games tend to have a lot of GUI (Graphical User Interface) on the screen during gameplay. LÄS MER