Sökning: "Game development"

Visar resultat 11 - 15 av 991 uppsatser innehållade orden Game development.

  1. 11. How Award-winning Games Captivate their Audiences – A Thematic Analysis of Hades Reviews across Multiple Platforms

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Martin Ahl; Ida Dahl; Anna NIlsson; Hedy Pettersson; Linnea Wahlgren; Carl-Magnus Wall; [2023-03-03]
    Nyckelord :Game Experience; Player Experience; Video Games; Game Development; Game Design; Hades;

    Sammanfattning : Stories are as old as humans themselves and have always been a key part of what makes humans human. One of the newest forms of storytelling can be found within games. This thesis conducted a thematic analysis on reviews of the successful game Hades, investigating why it captivated its audience. LÄS MER

  2. 12. A Language for Board Games – Development of an Embedded Domain-Specific Language for Describing Board Games

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Edvin Alestig; Joel Ericson; Erik Eriksson; Lukas Schiavone; Filip Torphage; Joakim Tubring; [2023-03-03]
    Nyckelord :DSL; domain-specific languages; Haskell; functional programming; board games; game theory; domänspecifika språk; funktionell programmering; brädspel; spelteori;

    Sammanfattning : In recent years board games have increasingly found themselves in the digital medium. One way to enable easier creation of digital board games is to create a domainspecific language (DSL) for that purpose. This thesis details the process of developing an embedded DSL for describing board games with Haskell as its host language. LÄS MER

  3. 13. Sea of Unity – Ett spel för samarbete

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Izabell Arvidsson; Markus Grahn; Oskar Pålsson; Kevin Tan Quach; Malin Rosén; Kevin Rylander; [2023-03-03]
    Nyckelord :Samarbete; 4in1; Asymmetri; Speldesignmönster; Unity;

    Sammanfattning : The most popular games nowadays, both single and multiplayer, are often focused on individual achievements instead of the whole team’s accomplishment. This paper aims to explore how to make a game that is designed with cooperation in mind and how to implement it in 4in1-game. LÄS MER

  4. 14. LET’S LEVEL UP OUR COMMUNICATION A Study of Communication Challenges in Game Development Teams

    Kandidat-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Fina Blomberg; Louise Lind; [2023-02-01]
    Nyckelord :internal communication; multidisciplinary teams; game development; management;

    Sammanfattning : Video games are growing fast in popularity, and while gaming has been primarily an entertainment medium, educators have also realized its benefits as a learning tool. However, little research is done on the complexity of communication in game development projects, though studies of challenges in game development often men-tion communication problems causing delays, stress, and inefficiency. LÄS MER

  5. 15. Super Exergame : 2D platformer exergame using webcam ML-skeletal tracking and Godot

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :David Styrbjörn; Max Benecke; [2023]
    Nyckelord :game-design; exergaming; godot; liopep;

    Sammanfattning : This thesis presents the development and evaluation of an exergame platformer. Designed in the ecosystem of Liopep with the goal of aiding sedentary workers in their office environment. The game was developed using Godot over a period of around 5 months. Results show a clear correlation between higher scores and increased exertion. LÄS MER